About [Discontinued] Star Wars XX-9 Turbolaser Cannon Mod ( As seen on the Death Star )
From Steam WorkshopI have decided to stop modding Space Engineers to pursue other interests. I am fine with tinkering, updating, & uploading your own version of this mod. In that case, credits & a link back to the…
[h1][b]I have decided to stop modding Space Engineers to pursue other interests. I am fine with tinkering, updating, & uploading your own version of this mod. In that case, credits & a link back to the original mod would be appreciated.
This mod contains Taim and Bak XX-9 turbolasersas seen in Episode IV on the Death Star. The turrets have functioning barrel recoil and barrel explosion effects. These turbolasers were also placed on Darth Vader's Imperial 1 flagship, the Star Destroyer Devestator. It would make sense lore-wise to see these turbolasers used elsewhere and by any factions such as pirates/rebels that salvaged these weapons. Should work in both survival and creative modes. Just a heads up, some of the turrets (and the stationary turbolaser cannons) are very powerful like a lot of other Star Wars weapons in the lore so I recommend using a shield mod with this mod.
[h1]Mod Contents: (every turret has a 360 degree rotation arc and a limited arc counterpart)
9x9 Large Ship XX-9 Turbolaser Cannon Turret (45x45 small ship counterpart)
7x7 Large Ship XX-9 Turbolaser Cannon Turret (35x35 small ship counterpart)
5x5 Large Ship XX-9 Turbolaser Cannon Turret (25x25 small ship counterpart)
3x3 Large Ship XX-9 Turbolaser Cannon Turret (15x15 small ship counterpart)
3x3 Large Ship Stationary XX-9 Turbolaser Cannon Barrel (15x15 small ship counterpart)
1x1 Large Ship Stationary XX-9 Turbolaser Cannon Barrel (5x5 small ship counterpart)
(NOTE: 1x1 stationary turbolasers use 5x5 ammo and 3x3 stationary turbolasers use 9x9 ammo)
Tibanna (carbonite frozen) which spawns as a voxel with a rare spawn rate is used to create ammo
[/h1]
Additional Details:
Limited Arc Turret Movement Minimum Elevation Degrees 0, Maximum Elevation Degrees 180, Minimum Azimuth Degrees -90, Maximum Azimuth Degrees 90
Full Arc Turret Movement Minimum Elevation Degrees 0, Maximum Elevation Degrees 180, Minimum Azimuth Degrees -180, Maximum Azimuth Degrees 180
The cannons in this mod are divided into categories which have 3 types of ammo. The first is a projectile ammo type which does not affect voxels on objects such as planets or asteroids and the energy bolt cannot be targeted by other turrets unlike the explosive ammo types. The second ammo type is explosive and affects anything it impacts with. The third ammo type is the full power setting. This setting has enough explosive power to vaporize asteroids and create craters however, it uses more Tibanna and the turret or stationary weapon fires energy bolts with a slower fire rate compared to the other two power settings.
The size of the turret also determines the power level of the ammo. Each ammo crate contains 500 shots.
Energy bolts can be green, red or blue.
The turbolaser cannons have authentic star wars sounds and look when they fire.
This mod contains a Star Wars ammo crate model created by me.
The turbolasers in this mod are not in my other mod Star Wars Weapons modpack since the loading time for that modpack is already long enough.
Here is a link to the Death Star trench from the screenshots
All credit for the barrel animation script goes to Digi. I only made simple changes to the script to make it work with this mod so I take no credit for designing the script.
The turbolaser models used in this mod are heavily modified versions of the one created by Marc Anthony. In some places it was simply used as a reference since I had to remodel many parts to cleanup and reduce the polys on the model. I also had to make it work in Space Engineers by separating the turret into parts, adding conveyor slots, custom textures, build progress models and other additions to the models.
Star Wars © Lucasfilm, LucasArts and Disney
[h1]Here are some fixes if the mod is not loading up Check to see if the mod was downloaded from the Steam Workshop, is selected in the menu, and the load order for your mods may have to be adjusted before loading a world. If you can't find the mod or are getting other errors unsubscribe and resubscribe to the mod on the workshop so Steam downloads it again. If that does not work go to the mods folder which is C:\Program Files (x86)\Steam\steamapps\workshop\content\244850 and delete the folder titled 1254685897 so the mod redownloads. Again, unsubscribe and resubscribe and make sure the mod folder is fully downloaded, selected in the menu, and the load order is adjusted before loading the world.[/h1]
Please, do not ask me to bundle one of my mods with another one of my mods. Also, please, do not ask me to post specific content from one of my mods into its own mod. I've decided this due to the extra work it would take me to keep mods with duplicate content updated and organized. I will likely ignore comments asking for this.
Highlights
From source dataFootprint
A 18 MB download, rated a light load on a server.
Last update
Its author last shipped an update 8 yr ago.
[Discontinued] Star Wars XX-9 Turbolaser Cannon Mod ( As seen on the Death Star ) on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2018-07-17, released 2018-07-17, 18 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [Discontinued] Star Wars XX-9 Turbolaser Cannon Mod ( As seen on the Death Star ).
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorkshop
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Space Engineers
- File size
- 18 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorRazortron, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
