DoomGuy's Railgun Weapon Pack
As I love all things railguns I was disappointed at the lack of diversity with the railgun when it was added with the warfare update. Like seriously... no turret? So I changed that.
Description
If you would like to support me and the work that goes into creating these mods that would be greatly appreciated:
www.paypal.me/DoomGuy1346
This pack currently adds 9 railgun based weapons and will eventually have more weapons added over time. If you have any ideas or requests for weapons to be added to this mod then please tell me in the comments.
CURRENT WEAPONS:
- SATAN-6 NUCLEAR MISSILE TUBE
[nuclearmissiledisplay]
Fired through the use of micro mass driver technology, this low yield thermonuclear missile designed for strikes against static or slow moving targets. Ammo: "Satan-6 Nuclear Missile" Range: 30000m
SIZE: Large Grid - 1x6x1
HAS BUILD STAGES: Yes
- M18/6 GOLIATH TORPEDO TUBE
[torpedotubedisplay]
A nine round torpedo tube firing low velocity torpedos at 50 rounds per minute by utilising micro mass driver technology. Ammo: "M18/6 Goliath Torpedos" Range: 10000m
SIZE: Large Grid - 1x4x1
HAS BUILD STAGES: Yes
- MKIV MAGNETIC ACCELERATOR CANNON
[mkivmacdisplay]
This large compact MAC was designed to maximize damage output whilst minimizing space requirements. Ammo: "Large Railgun Slugs" Range: 10000m
SIZE: Large Grid - 1x8x1
HAS BUILD STAGES: Yes
- MKII MAGNETIC ACCELERATOR CANNON
[mkiimacdisplay]
This compact MAC was designed to maximize damage output whilst minimizing space requirements. Ammo: "Medium Railgun Slugs" Range: 6000m
SIZE: Large Grid - 1x3x1
HAS BUILD STAGES: Yes
- XSRT-01 "STORM" AUTO-RAILGUN TURRET
[https://image.modcdn.io/members/022e/2313101/profile/extrasmallautorailgunturretdispl.png]
A turreted micro railgun using advanced capacitor technology allowing for a fire rate of 75 rounds per minute. Ammo: "Extra Small Railgun Slug Magazines" Range: 1000m
SIZE: Small Grid - 3x3x3
HAS BUILD STAGES: Yes
- BFRG-01 CAPITAL CLASS RAILGUN
[capitalclassrailgundisplay]
This behemoth of a weapon is designed specifically for capital ships and dreadnoughts and can slice straight through almost any ships armor. Ammo: Capital Class Railgun Slugs Range: 20000m
SIZE: Large Grid - 3x6x24
HAS BUILD STAGES: Yes
- LRT-01 "MJOLNIR" RAILGUN TURRET
[largerailgunturretdisplay]
Larger than the "Hull Piercer", this impressive weapon is able to slice through most ships from their nose to their thrusters. Ammo: "Large Railgun Slugs" Range: 10000m
SIZE: Large Grid - 3x3x3
HAS BUILD STAGES: Yes
- MRT-01 "HULL PIERCER" RAILGUN TURRET
[mediumrailgunturretdisplay]
A medium sized railgun turret with enough punch to take out small craft with ease. Ammo: "Medium Railgun Slugs" Range: 6000m
SIZE: Large Grid - 1x1x1
HAS BUILD STAGES: Yes
- SGRT-01 "TEMPEST" GATLING RAILGUN TURRET
[smallgatlingrailgunturretdisplay]
A tri-barreled gatling railgun turret firing at 100 rounds per minute. Ammo: "Small Railgun Slug Magazines" Range: 3000m
SIZE: Large Grid - 1x1x1
HAS BUILD STAGES: Yes
SIDE NOTES:
- Each new weapon also has 2 new ammo types with it, those being armor piercing and high explosive ammo.
- The MkIV MAC has the same subtypeID as the super mac from the recently broken halo magnetic accelerator cannons mod. This is so that any ships you have built with the super mac will have them replaced with my MkIV MAC.
ISSUES:
- The turrets may not target enemy grids accurately, this is not my doing and is down to keen's ai tracking.
-Some weapons do not currently have symmetry properly setup and therefore will not work properly in symmetry mode.
Ratings & reviews
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