About Easy Lidar Homing Script
From Steam WorkshopLidar Homing uses the latest Camera Raycast Lock-On. This is a Fire and Forget missile script. After initial aiming and achieving lock-on, missile will be fully autonomous and tracks the target with…
[H1]Lidar Homing uses the latest Camera Raycast Lock-On. This is a Fire and Forget missile script. After initial aiming and achieving lock-on, missile will be fully autonomous and tracks the target with leading intercept.
NEW!! Revamped Guidance System to use better intercept calculations. Missile is now MUCH HARDER to Dodge! https://youtu.be/3LRfwtnRlOk
This is a Vanilla Script. NO MODS are required.[/H1]
See Homing Modes for the different ways this script can guide the missile (Raycast Lidar, TV Guided, AI Turret, GPS etc)
[H1]The Complete Setup Guide for this script can be found at: http://steamcommunity.com/sharedfiles/filedetails/?id=1211340504 [/H1]
Tutorial Video can be found here:
To be released on weekends.
[H1]NOTE: Timer Block NO Longer Required! Script loops itself automatically.
WARNING: Camera Panning Mod messes with this script! This is an API limitation, nothing can be done.
WARNING: Camera Crosshair is highly misleading and may not be the actual aim point, causing off center aiming and unable to lock-on.
WARNING: PID Values have been Re-Normalized! If you have tweaked AIM_P, I, D and LIMIT before, you need to convert it from angles to radians (i.e. divide by 30 then multiply by Math.PI).
NEW: useOffsetTargeting and useOffsetRaycasting flag available to enable homing in on specific spots of the target instead of its center. Available for all Lidar Type Modes. See Custom Data Configuration Section for more info.[/H1]
[B]Best used together with the Launch Control Script to launch multiple missiles: http://steamcommunity.com/sharedfiles/filedetails/?id=691441036
And also with Missile Status Script to get missile lock-on information: http://steamcommunity.com/sharedfiles/filedetails/?id=702255497[/B]
Demonstration Builds:
[B]Red Ship Mech by Halipatsui: http://steamcommunity.com/sharedfiles/filedetails/?id=1285924680
X479 Cruiser Rabblerouser by Monorchid: http://steamcommunity.com/sharedfiles/filedetails/?id=1382285229
Stalker Skyfighter: http://steamcommunity.com/sharedfiles/filedetails/?id=1109370030
Stalker Spacefighter: http://steamcommunity.com/sharedfiles/filedetails/?id=1109370333
Twinhydro Mobile SAM: http://steamcommunity.com/sharedfiles/filedetails/?id=1221350549
Patriot Mobile SAM: https://steamcommunity.com/sharedfiles/filedetails/?id=1230416099[/B]
Available Homing Modes
(Lidar means Camera Raycast)
[Mode 0] Lidar Homing Lidar Homing using launching ship's R_LIDAR for initial lock-on and R_FORWARD for aiming.
[Mode 1] Lidar Homing, Initially GPS Targeted Lidar Homing using coordinates from launching ship's R_TARGET for initial lock-on.
[Mode 2] Lidar Homing, Initially Camera Guided Lidar Homing using launching ship's R_LIDAR for initial lock-on and R_FORWARD for aiming with initial Camera Guidance. R_FORWARD can also be a Turret.
[Mode 3] Camera Or Turret TV Guided Camera Or Turret Guided using launching ship's R_FORWARD for direction tracking. R_FORWARD can also be a Turret.
[Mode 4] GPS Cruise Homes in on the GPS Coordinates set by the R_TARGET Text Panel.
[Mode 5] Shipborne Turret AI Homing Turret AI Homing Mode using launching ship's R_DESIGNATOR AI Turrets for Guidance. Multiple R_DESIGNATOR are allowed.
[Mode 6] Fixed Glide Homes in based on the direction the R_FORWARD is facing during launch. Direction is fixed after that.
[Mode 7] Semi-Active Lidar Homing Lidar Homing Mode solely using launching ship's R_LIDAR for lock-on and R_FORWARD for aiming (Semi-Active Style Guidance).
[Mode 8] Turret AI Homing Turret AI Homing Mode using missile's mounted AI Turret for Guidance.
[Mode 9] Turret AI Homing, Initially Camera Guided Turret AI Homing Mode using missile's mounted AI Turret for Guidance, with initial Camera Guidance using launching ship's R_FORWARD. R_FORWARD can also be a Turret.
Important Notes
1) Default maximum lock-on range is 3km. You can increase this by setting LIDAR_MAX_LOCK_DISTANCE in metres. Longer range means more delay between beam traces as Camera cooldown is longer.
2) For testing purposes, missile is set to lock on to ANY grid it can raycast to. For actual PvP use, write this line to the Custom Data of the script's PB to make it only lock on to enemies: excludeFriendly=true
Proximity Sensors
This script supports the use of raycast cameras as proximity fuses.
See Guide.
Custom Data Configuration
You can set the Custom Data of Programmable Block to specify various settings or change script variables, avoiding the need to edit the script everytime when updating to newer script versions.
See Guide.
Inter-Grid Communication
This script supports Inter-Grid Communications.
See Guide.
Missile Deployment Commands
Missile can be set to perform certain actions based on range to target and other measurements.
See Guide.
In-Flight Missile Command
Missile can be aborted in-flight or change to GPS homing.
See Guide.
Dynamic Configuration Command
You can set the Argument of Programmable Block to a specific command string to dynamically change missile behavior during launch.
See Guide.
[H1]IMPORTANT: AVOID using useOffsetRaycasting=true as it will cause lock-on to lose lock easily, since it will not raycast the center. Let the script decide when to use it automatically instead. You can use useOffsetTargeting=true however (note the spelling, these are different parameters!)
useOffsetTargeting => Missile homes to your aim point, such as to take out specific points on a base or large targets.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 7 yr ago.
Easy Lidar Homing Script on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2019-12-22, released 2019-12-22
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Easy Lidar Homing Script.
Run Easy Lidar Homing Script on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorAlysius, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
