About [EEM] Exploration Enhancement Mod - Unstable
From Steam WorkshopThis is the unstable / development branch for Exploration Enhancement Mod. The original can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=531659576 It is highly advised to use…
This is the unstable / development branch for [EEM] Exploration Enhancement Mod.
The original can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=531659576
It is highly advised to use this mod only to test your worlds for upcoming content enhancement to the main EEM branch. This branch is subject to updates at any time. These updates may contain debug outputs or just completely not work for whatever reason.
Feedback and bug reports should be routed to the proper channels in the EEM Discord: https://discord.gg/PNtpMyw
Mod version: 1.4.8 * Fix for PiratePCU settings not obeying global ignore rules. Default is now 3x global or 1M if no global limit.
KNOWN ISSUES * MES occasionally overwrites EEM faction assignments for ships
**** Knowledge! ****
Just because I get asked this what feels like 10 times a day between here, Core, and Discord:
-- Question --
Help! Nothing is spawning!
-- Answer --
EEM uses the SE spawn system to spawn it's ships. Encounters are tied to Asteroid spawns, Cargo Ship spawns are on a 6? minute timer if not modified by some mod. World / game seed has some magic sauce in the formula. Not all ships let you know they are there as well (intentionally).
Increase your sync / view distance (10k min), fly around more, pray to the RNG gods, or just play the game and see what happens (aka, don't try to force it) - those are really the only bits of advice I can give you outside of rerolling your world and try to get a better seed. If you reroll your world, bump your asteroid density to max. When I say they are tied with encounter spawn, I mean the more asteroids, the more encounters.
** Disclaimer ** Unless you're on the Authors list for EEM, do not republish our work without express permission.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 18d ago.
[EEM] Exploration Enhancement Mod - Unstable on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-10-17, released 2026-10-17
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 2 recorded builds of [EEM] Exploration Enhancement Mod - Unstable.
Recent builds
| Build | Released | Game versions | Loaders |
|---|---|---|---|
| 2026-10-17 | 2026-10-17 | n/a | Workshop |
| 2025-05-24 | 2025-05-24 | n/a | Workshop |
Run [EEM] Exploration Enhancement Mod - Unstable on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorThraxus, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
