About ExcavOS [Dev Branch]
From Steam WorkshopWhat is this? ExcavOS is an Operating System dedicated to all miners! https://i.imgur.com/FaOeYef.png Do you often wonder while mining: Is the miner already full? How much my miner can carry and not…
What is this?
ExcavOS is an Operating System dedicated to all miners!

Do you often wonder while mining: Is the miner already full? How much my miner can carry and not fall down? If yes, then this script is for you.
Please check the official manual page on setup instructions and features https://excavos.surge.sh/
If the above website doesn't work try this quick mirror https://excavos.statichost.app/
**This is the Dev branch release of ExcavOS** Included Changes/Improvements:
to give some updated info on the changes that are on the player facing side.
- toggle_gaa and toggle_cruise now have optional secondary arguments on and off which force it to that state instead of toggling it.
- gravity align is now displayed as P-Grav Align and A-Grav Align depending on which of the two is the dominant gravity source at that point, this allows the ship to align with grids on stations and astroid bases. etc.
- atmospheric thrusters are shut down automatically in space so they don't waste power. **
- a new config value "DockTag" if a connector has the set docktag in it's custom data and the ship docks with that specific connector it shuts down *all* thrusters, this is useful for fighters/mining ships that get docked to haulers to stop it from wasting power/fuel by fighting the main ship's movement.*
- if the grid becomes static all thrusters are shut down to prevent hydrogen/power waste.*
- while gravity alignment is active the mouse can now override the gyro's to a degree, allowing for adjustments without needing to turn off the alignment completely.
* these features run only if no pilot is currently present in the ship, if a pilot enters the ship the engines are powered on early to prevent the ship from falling down once the connector disengages or the ship is no longer static
** this is done by checking the engines 'effectivethrust' is 0, this will effectively auto-manage any engines both vanilla and modded to shut down the engines if for some reason they are incapable of providing thrust, for example, if you run out of hydrogen, the effective thrust becomes 0 and it shuts all those down until you refuel again. this also means that they get excluded from the weight calculation if you run out of fuel so the weight calculation only accounts for atmos/ions at that point.
The ship automation features can now be disabled if they are undesired using the new: AutomateThrust=true AutomateStockpile=true AutomateCharging=true
With Thanks to @Brianetta
There's additional tweaks, additions and optimizations in there that were made over the past 2 years that i've long since forgotten about, i was not aware that none of them ever made it into the released builds.
Mirror url for the original documentation: https://PokerfaceCactus.github.io/ExcavOS/
For the original/official release see here: https://steamcommunity.com/sharedfiles/filedetails/?id=2093241754 (not updated in a while. not sure when or if it will be)
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 6 mo ago.
ExcavOS [Dev Branch] on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-05-04, released 2026-05-04
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of ExcavOS [Dev Branch].
Run ExcavOS [Dev Branch] on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorPF_Cactus, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
