About Halo UNSC Ship Weapons (WeaponCore)
From Steam WorkshopThis is my first-time modding Space Engineers and trying to model in general. I plan on updating this as my skills improve so this is WIP for that alone, but I also plan on expanding this to add some…
This is my first-time modding Space Engineers and trying to model in general. I plan on updating this as my skills improve so this is WIP for that alone, but I also plan on expanding this to add some more weapons from the UNSC arsenal.
Please don't ask for weapons in the comment section, I have a discussion for it.
Last Updated August 16, 2023
See changelog for patch notes [hr][/hr] 

Coilguns
Naval Autocannons Colloquially known as a naval coilgun and a mini-MAC, is a coilgun turret mount which is installed on UNSC warships. [list] [*]Mark 15 Breakwater [*]Mark 40 Spitfire [*]11A2R1 [*]M66 Sentry [/list] Point-Defense Guns The point-defense gun fills a role similar to the CIWS. They are meant to intercept smaller threats like Type-31 Seraph fighters or boarding craft, and disrupt incoming plasma weaponry, to reduce the damage inflicted to a warship's superstructure. Note: Point-Defense Guns can only target projectiles fired from weapons using WeaponCore. [list] [*]M910 Rampart [*]M870 Rampart [/list] Machine-Linked Autocannons The machine-linked autocannon (MLA) is a classification of coilgun mounted as turrets on various space fighters in service with the UNSC. [list] [*]M1024 ASW/AC 30mm [/list]
Missiles
Archer missiles The Archer missile is a ship-to-ship missile used by the UNSC Navy. Warships usually carry large numbers of Archer missiles to complement their Magnetic Accelerator Cannons. [list] [*]M58 Archer Missile Pods [*]M42 Archer Missile Pods [/list] Nuclear Missiles Nuclear weapons are commonplace in the UNSC arsenal and in select civilian uses. The UNSC uses nuclear weapons to great effect in space warfare, increasing their effectiveness with special payloads enhanced for vacuum use. [list] [*]Shiva-class [/list]
MACs
The Magnetic Accelerator Cannon is a weapon system employed by the UNSC on its warships and orbital defense platforms. Essentially large coilguns, MACs serve as the primary armament of UNSC Navy warships and weapon platforms. [list] [*]Mark II, Light Coil - 56A2D4 MAC [*]Mark IV, Heavy Coil - 94B1E6 MAC [*]Mark IX, Heavy Coil - 45J3D3 MAC [*]CR-03B Series 8 MAC [/list]
Mines
Space mines are explosives built by the UNSC for use in deep-space combat. These mines carry an explosive payload and have propellant drives that allow them to track specific targets or maintain a pre-defined coordinate location in space. [list] [*]CBU-R68 Moray System [/list]
[hr][/hr] 
Balancing and Features
Damage, ballistic behavior, power cost, material cost, etc. could all use tweaking and I would very much appreciate feedback on it.
I am considering using more of WeaponCore's features and mechanics so I'm open to suggestions.
Better Models, Improved/Custom Textures, Decals, Particles and Sound
This is literally my first attempt at 3D modeling and modding Space Engineers. As my skill improves, I will update the models. This does mean bounding boxes can change so be prepared for somethings to break at some point, I'll try to keep changes like that to a minimum.
Discussion talking about pending model updates.
I'm not the best with the particle system so if there is someone out there who is willing to make better ones for my guns, I would be very appreciative.
[hr][/hr]
See discussion
[hr][/hr]
This mod would not be possible if not for the people behind WeaponCore, excellent job for that. I need to thank DarkStar directly, for fixing bugs with WeaponCore that was effecting some of the weapons in the pack, he also added behavior changes to some weapons that I used. I also want to thank various WeaponCore modders aswell, pilfit and derekt for helping me figure out how to make the Breakwater a multi-turret. Kreeg for his help getting me to understand particle optimization. Mexpex for having particle effects I was able to reference. Nukeguard and AutoMcD for having guides I could follow. Enenra for making SEUT for which I wouldn't even have attempted to model if not for it.
Girax Xernius was kind enough to upgrade the audio I use for the ramparts, so I'd like to thank him as well.
I also need to thank Bungie, 343, and Microsoft for Halo and the sound assets used in the mod.
Finally, thanks to Razortron for the UNSC Weapon Pack that inspired this one, and MrEvan312 for making my thumbnail and allowing me to view his models for inspiration and usage. He's also made some nice images to showcase the mod and helped me troubleshoot some bugs.
[hr][/hr] 
WeaponCore Instructions
If you are new to WeaponCore and need some help, check out the steam guide for it. There is also a video guide made by ConstyC.
[hr][/hr] 
Highlights
From source dataFootprint
A 217 MB download, rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Halo UNSC Ship Weapons (WeaponCore) on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2023-08-16, released 2023-08-16, 217 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Halo UNSC Ship Weapons (WeaponCore).
Dependencies
- Required: WeaponCore - 3.0
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Halo UNSC Ship Weapons (WeaponCore) on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Space Engineers
- File size
- 217 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorMajorXAce, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree

