Source-checkedVehicles & ships

Hoya [no mods]

by LK · for Space Engineers

In order to adapt to the new version of space engineers, I fixed it up. New work address: https://steamcommunity.com/sharedfiles/filedetails/?id=1300663501 Tourist ship, have all three kinds of…

12KDownloads
10 yr agoLast updated
Steam WorkshopSource

About Hoya [no mods]

From Steam Workshop

In order to adapt to the new version of space engineers, I fixed it up. New work address: https://steamcommunity.com/sharedfiles/filedetails/?id=1300663501 Tourist ship, have all three kinds of…

In order to adapt to the new version of space engineers, I fixed it up. New work address: https://steamcommunity.com/sharedfiles/filedetails/?id=1300663501

Tourist ship, have all three kinds of thrusters. In ship's sphere closed state, length of 47.5 meters, width of 47.5 meters , height of 45 meters. In ship's sphere opened state, length of 57.5 meters, width of 57.5 meters , height of 45 meters. Net weight of 1257 tons, maximum weight of 1800 tons to leave from 1.0G earth like planet (Realistic inventory size).

Features: =================================================================== 1、There are 2 form states of the ship, using one key to switch, and the switch is not recommended when ship moving(safety lock speed: 3 m/s). The sphere opened state is ONLY for atmospheric flight, and closed state for no-atmospheric flight; 2、No need to use jetpack from the ground into the ship; 3、After all staff leave sensor will automatically turn off the lights, all screens. when there are staff get close to turn on the lights and screens; ===================================================================

Equipments: =================================================================== life support: 1 medical room, 1 gravity generator, 2 oxygen generators, 2 oxygen tanks, 2 air vents, 4 cryo chambers, the main room realized air tightness. ------------------------------------------------------------------- energy: 5 small reactors, 16 batteries. ------------------------------------------------------------------- control: 2 fighter seats, 1 remote control block, 2 cameras. ------------------------------------------------------------------- communication: 3 laser Antennas, 1 common antenna. ------------------------------------------------------------------- production: 1 large cargo container, 2 refineries each added 4 effectiveness modules, 1 assembler added 4 productivity modules, 1 ore detector, 1 projector. ------------------------------------------------------------------- propulsion: 8 gyroscopes, 2 hydrogen tanks, all three kinds of thrusters. ------------------------------------------------------------------- jump: 2 jump drive, 9 passenger seats. ------------------------------------------------------------------- weapons: 2 gatling turrets. ------------------------------------------------------------------- docking: 1 landing gear, at tail have one set of connector and merge blocks. ------------------------------------------------------------------- electronics: 13 timer blocks, 6 programmable blocks, 17 LCD panels, 4 wide LCD panels, 8 corner LCD panels, 5 button panels, 1 sensor. ------------------------------------------------------------------- scripts: Automatic LCDs 2 - http://steamcommunity.com/sharedfiles/filedetails/?id=822950976 Floor Plan Script - http://steamcommunity.com/sharedfiles/filedetails/?id=716048498 Phils_Ship_Diagnostics - http://steamcommunity.com/sharedfiles/filedetails/?id=715138160 Whip's Artificial Horizon Script - http://steamcommunity.com/sharedfiles/filedetails/?id=713653017 Whip's Rotor Thruster Manager - http://steamcommunity.com/sharedfiles/filedetails/?id=757123653

Ship control script wrote by myself, can run with arguments in follow: 1、reverseSphere - Switch opened / closed state of the sphere and do safety lock after completion. 2、reverseLandingPistonOnly - Switch extended / retracted state of the landing piston and do safety lock after completion. 3、shipWake - Turn on all lights and screens. 4、shipSleep - Turn off all lights and screens, if no staff using fighter seat、control station、passenger seat or cryo chamber. ===================================================================

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 10 yr ago.

Hoya [no mods] on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2017-02-11, released 2017-02-11

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Hoya [no mods].

Run Hoya [no mods] on a Space Engineers server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Compatibility

Game
Space Engineers

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorLK, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Hoya [no mods], answered

Generated from the mod’s own source data.

Is it free?

Yes. Hoya [no mods] is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Hoya [no mods] from Steam Workshop and upload it to your Nxeon Space Engineers server in Files.

NxLabs

Run Hoya [no mods] on a Space Engineers server.

Deploy in about a minute from $13.99 a month, then upload Hoya [no mods] in Files.