About [HS] CEU Locust II Bomber [BMR]
From Steam WorkshopNo Mods, No Pistons, No Rotors, Survival Ready. Ship Details Name: Locust II Class: Small Attack Craft Role: Bomber Environment: Space, Upper Atmosphere, Moons, Limited Atmospheric Flight Crew: 1…
No Mods, No Pistons, No Rotors, Survival Ready.
Ship Details
Name: Locust II Class: Small Attack Craft Role: Bomber Environment: Space, Upper Atmosphere, Moons, Limited Atmospheric Flight Crew: 1 [1]
Details
- Mass: 39,912Kg
- Block Count: 468
- Length: 13m
- Width: 8.5m
- Height: 3m
- Maximum Forward Acceleration: 28.4m/s/s
Weapon & Support Systems
- 6 x Sequenced Reloadable Rocket Launchers
- Hydrogen Afterburners
- 3 x Oxygen Generators
- Active ECM
- 3 x Programmable Blocks (1 x Spare)
- Maintenance Projector
- Ventral Connector and Merge Block
- Remote Operation with Cameras
Description
The Locust II is high performance craft built to replace the previous Locust bomber. It has much better agility and acceleration than the original and carries 50% more rocket launchers. Weapons are now sequenced for improved damage. Like it's sister ship, the Wasp II, the Locust II has been designed to be mass produced easily via it's ventral connector and merge block. The Locust is very fast and equipped with a more capable ECM system than the Wasp, but it lacks any defensive weaponry and so should be escorted by fighters.
Looking for something to protect your bombers? Check out the Wasp II: http://steamcommunity.com/sharedfiles/filedetails/?id=650162734
Survival Afterburner Instructions
In order to use the the afterburners effectively you need to be aware of some key points, hydrogen thrusters are very powerful, but have some limitations.
- In order for the Hydrogen Thrusters to work, the oxygen generators must be switched on and processing ice. You may need to split up the ice between them so they are all working.
- Each Oxygen Generators can only produce enough Hydrogen for 1.5 small hydrogen thrusters, this means a maximum of 4.5 thrusters will be in operation at any one time. This will be about enough for thrust in two directions.
- Even though there are only a few hydrogen thrusters on this ship, two small hydrogen thrusters produce more thrust than a single large ion thruster. You should notice the difference in when you turn them on.
- You will not be able to use the hydrogen afterburners all the time, but they do provide an advantage when evading or chasing down enemies.
Notes
ECM and Weapon Sequencing Script by Whiplash141. You can check out his awesome work here: http://steamcommunity.com/id/Whiplash141/myworkshopfiles/?appid=244850
LCD Script by Mmaster.
I try to make all my ships suitable for use in survival, if you use my ships and find a bug/problem, let me know.
Highlights
From source dataFootprint
A 617 KB download, rated a light load on a server.
Last update
Its author last shipped an update 11 yr ago.
[HS] CEU Locust II Bomber [BMR] on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2016-03-22, released 2016-03-22, 617 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [HS] CEU Locust II Bomber [BMR].
Run [HS] CEU Locust II Bomber [BMR] on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Space Engineers
- File size
- 617 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Author5URG3, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
