Source-checkedVehicles & ships

[HS] CEU Palisade Outpost [FSO]

by 5URG3 · for Space Engineers

No Mods, No Pistons, No Rotors, Survival Ready. Ship Details Name: Palisade Class: Outpost Role: Fighter Support Environment: Space Crew: 2 + 4 Pilots Details Mass: 1,968,925Kg Block Count: 3,314…

17KDownloads
11 yr agoLast updated
Steam WorkshopSource

About [HS] CEU Palisade Outpost [FSO]

From Steam Workshop

No Mods, No Pistons, No Rotors, Survival Ready. Ship Details Name: Palisade Class: Outpost Role: Fighter Support Environment: Space Crew: 2 + 4 Pilots Details Mass: 1,968,925Kg Block Count: 3,314…

No Mods, No Pistons, No Rotors, Survival Ready.

Ship Details

Name: Palisade Class: Outpost Role: Fighter Support Environment: Space Crew: 2 + 4 Pilots

Details

  • Mass: 1,968,925Kg
  • Block Count: 3,314
  • Length: 112.5m
  • Width: 112.5m
  • Height: 100m
  • Maximum Manuevering Acceleration: 1.8m/s/s

Weapon & Support Systems

  • 10 x Gatling Turret
  • 4 x Jump Drive
  • 4 x Oxygen Generator
  • 2 x Assembler (2 x Productivity Module)
  • Medical Facilities

Carrying Capacity 4 x Single Open Hangar – Wasp II, Locust II

Small Craft Links Locust II - http://steamcommunity.com/sharedfiles/filedetails/?id=650162965 Wasp II - http://steamcommunity.com/sharedfiles/filedetails/?id=650162734

Description

A small and relatively modest base for fighters and bombers commonly found along trade routes in the asteroid belt. The Palisade Fighter Support Outpost is capable of rapidly relocating to deliver it's four fighters to conflict zones and sites of criminal activity. These outposts are usually specialised, carrying a squadron of Wasps for anti-fighter duties or a squadron of Locusts for engaging larger vessels.

While these outposts can deter small scale piracy, they are no match for a warship and should use their Jump Drives to retreat to a safe distance if engaged. However, in numbers, these relatively cheap outposts can support many small ships and their usefulness should not be underestimated.

Notes

Small grid turret collision boxes are ridiculously oversized which can lead to issues when parking and taking off with the Wasp II. You can land it ok if you are careful, but it's very tight. Until Keen get their act together and fix it, I would strongly recommend using this mod: http://steamcommunity.com/sharedfiles/filedetails/?id=647879048

Auto Door Script by Whiplash141. You can check out his awesome work here: http://steamcommunity.com/id/Whiplash141/myworkshopfiles/?appid=244850

LCD Script by MMaster

I try to make all my ships suitable for use in survival, if you use my ships and find a bug/problem, let me know.

Just in case you are interested, here's the story behind this station. It was more or less completed about 6 months ago. It was originally conceived as a respawn point for a dogfighting scenario. Each player would have four fighters and when they ran out of ships/lives, they lost. I didn't really think anyone would run out of ammo as this was prior to inventory mass, the old fighters could hold tons of the stuff, so I didn't think docking was really a big concern :S Well, since scenarios were never really completed and MP is still a mess, I never took the idea any further. I fact, I forgot about all about this thing...

So fast forward a bit to last week. I'd recently released some fighters, and fighters need a support ship. My upcoming carrier is massive and so it's going to take quite a while to finish. Like Artemis, it will probably be of little use to your average survival player anyway due to it's cost, so I figured I should try to do something smaller. While I was scrolling through my BP list, I noticed this station, so I thought I'd check it out. When I did I soon realised it would not take too much updating to support the new fighters. So I modified the hangar design a little, slighty improved the looks, repainted, updated broken code and put it on the workshop as this week's release. I never expected much interest, but here we are, on the front page. Thanks for that community! Since it has been way more popular than I thought, I'll definitely be building a better station soon, with bigger hangars. :D

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 11 yr ago.

[HS] CEU Palisade Outpost [FSO] on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2016-04-04, released 2016-04-04

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of [HS] CEU Palisade Outpost [FSO].

Run [HS] CEU Palisade Outpost [FSO] on a Space Engineers server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Compatibility

Game
Space Engineers

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓Author5URG3, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

[HS] CEU Palisade Outpost [FSO], answered

Generated from the mod’s own source data.

Is it free?

Yes. [HS] CEU Palisade Outpost [FSO] is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download [HS] CEU Palisade Outpost [FSO] from Steam Workshop and upload it to your Nxeon Space Engineers server in Files.

NxLabs

Run [HS] CEU Palisade Outpost [FSO] on a Space Engineers server.

Deploy in about a minute from $13.99 a month, then upload [HS] CEU Palisade Outpost [FSO] in Files.