About [HS] CEU Vulture Guided Missile Boat [GMBO]
From Steam WorkshopNo Mods, Survival Capable, No Thruster, Reactor or Superconductor Components Ship Details Class: Vulture Type: Fast Attack Craft Role: Guided Missile Boat Environment: All Crew: 3 Details Mass:…
No Mods, Survival Capable, No Thruster, Reactor or Superconductor Components
Ship Details
Class: Vulture Type: Fast Attack Craft Role: Guided Missile Boat Environment: All Crew: 3
Details
- Mass: 623,038Kg
- Block Count: 962
- Length: 100m
- Width: 72.5m
- Height: 17.5m
- Maximum Forward Acceleration: 30.3 m/s/s
- Maximum Upward Acceleration in 1g: 4.6 m/s/s
Weapon & Support Systems
- 1 x Reloadable Hydrogen Powered Optically Guided Missile Launcher – [HGASP] Dragonfire
- 4 x Missile Turret
- 2 x Gatling Turret
- 9 x Oxygen Generator (1 Assigned to Missile Supply with isolator)
- 5 x Hydrogen Tank
- 1 x Airlock and Pressurised Interior
- Remote Control (5000m Range)
Description
The Vulture Guided Missile Boat is a multi-environment short range attack craft designed primarily to engage SSTO craft such as heavy dropships and transports. Unlike most guided missiles, the Vulture's Dragonfire missile is capable of operation in all environments, from a planets surface to the depths of space. This makes it perfect for engaging ships entering or leaving atmospheres as no matter their altitude, they cannot escape the missile. The Dragonfire missile is an unusual design for Hyperion Systems as it uses sensor triggered warheads as well as traditional kinetic energy for it's damage output. This can dramatically increase the damage on a good hit. While the Dragonfire missile is extremely versatile, the slow rate of hydrogen transfer means it has a lengthy reload time and pilots are advised to enter engagements with the missile preloaded.
The Vulture itself is a hydrogen powered Fast Attack Craft capable of operating in all environments. It's full hydrogen system gives the ship excellent handling and acceleration, but as with all hydrogen only ships, pilots must be mindful of fuel consumption. However, the Vulture has multiple Gas Generators and is rated to carry several hundred tons of Ice, which can extend the effective range in case of emergency.
Instructions
DO NOT FIRE OR RELOAD MISSILE WHILE MOVING
- Missile is guided by the ships orientation. Whiplash141's Optically Guided Missile Script is basically industry standard these days, so if you've used a Hyperion Systems Guided Missile Ship before you should know what to expect.
- Use Targeting Camera with Toolbar 4. After firing, you can use Precision Camera with Toolbar 5 for a more accurate view. If you use the Precision Camera before you fire it will switch back to third person when you fire. KEEEEEN!!
- Fire Missile with Toolbar 1
- Reload Missile With Toolbar 2
- Refill Missile Generator with Toolbar 3 (Survival Only)
- Green Light in Launcher indicates no missile loaded.
- Amber Light in Launcher indicates reloading is underway.
- Red Light in Launcher indicates Missile is ready to fire.
- While in survival, the reloading speed can be increased to increase the amount of fuel in the missile by lengthening the delay of “Timer Block – Reload Stop”
- The missile and the ship are both relatively agile, by manuevering as the missile approaches the enemy ship you can evade some turret fire. The missile fairs pretty well against Gatling Turrets but can easily be disabled by a missile. Luckily, this tends to hit the hydrogen tank, leaving the warhead to sail straight into the enemy hull. Bear this in mind when firing within atmospheres and aim slightly above the target.
- Tilt nose upwards and use Liftoff Manager (Toolbar 6) to leave planets.
- Disable Braking Thrust (Toolbar 7) to cruise in atmospheres..[/list]
- [h1]Notes[/h1]
- * This ship uses multiple grids via rotor and so requires a BP for the Missile Assembly. You can easily make one in creative.
- Big thanks to Jonnytaco for his tips regarding missile design. Check out his work here: http://steamcommunity.com/profiles/76561197984874143/myworkshopfiles/?appid=244850
- Scripts by Whiplash141, Sythius and Dan123
- I try to make all my ships suitable for use in survival, if you use my ships and find a bug/problem, let me know.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 10 yr ago.
[HS] CEU Vulture Guided Missile Boat [GMBO] on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2016-11-22, released 2016-11-22
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [HS] CEU Vulture Guided Missile Boat [GMBO].
Run [HS] CEU Vulture Guided Missile Boat [GMBO] on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Author5URG3, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
