About [HS] CEU Wasp II Interceptor [INT]
From Steam WorkshopNo Mods, No Pistons, No Rotors, Survival Ready. Ship Details Name: Wasp II Class: Small Attack Craft Role: Interceptor Environment: Space, Upper Atmosphere, Moons, Limited Atmospheric Flight Crew: 1…
No Mods, No Pistons, No Rotors, Survival Ready.
Ship Details
Name: Wasp II Class: Small Attack Craft Role: Interceptor Environment: Space, Upper Atmosphere, Moons, Limited Atmospheric Flight Crew: 1 [1]
Details
- Mass: 43,568Kg
- Block Count: 619
- Length: 13.5m
- Width: 8.5m
- Height: 4.5m
- Maximum Forward Acceleration: 26m/s/s
Weapon & Support Systems
- 10 x Gatling Gun
- 1 x Gatling Turret
- Hydrogen Afterburners
- 3 x Oxygen Generators
- Active ECM
- 3 x Programmable Blocks (2 x Spare)
- Maintenance Projector
- Ventral Connector and Merge Block
- Remote Operation with Cameras
Description
A high performance interceptor designed to replace the ageing Wasp Interceptor, the Wasp II is much faster, more agile and carries significantly more firepower than it's predecessor. Hydrogen Afterburners allow improved acceleration and handling for limited periods of time. The Wasp II can be remotely piloted and merge, connector and integrated projector allow easy mass production, meaning that a well stocked base can fight effectively with limited manpower. Although primarily designed to fight the Fighters and Bombers of other factions, the volume of fire produced by the Wasp II's ten gatling guns can be successfully utilised to cripple larger vessels.
Looking for a bomber to hit larger ships? Check out the Locust II: http://steamcommunity.com/sharedfiles/filedetails/?id=650162965
Survival Afterburner Instructions
In order to use the the afterburners effectively you need to be aware of some key points, hydrogen thrusters are very powerful, but have some limitations.
- In order for the Hydrogen Thrusters to work, the oxygen generators must be switched on and processing ice. You may need to split up the ice between them manually so they are all working.
- Each Oxygen Generators can only produce enough Hydrogen for 1.5 small hydrogen thrusters, this means a maximum of 4.5 thrusters will be in operation at any one time. This will be enough for thrust in two directions.
- Even though there are only a few hydrogen thrusters on this ship, two small hydrogen thrusters produce more thrust than a single large ion thrusters. You should notice the difference when you turn them on.
- You will not be able to use the hydrogen afterburners all the time, but they do provide an advantage when evading or chasing down enemies.
Notes
ECM Script by Whiplash141. You can check out his awesome work here: http://steamcommunity.com/id/Whiplash141/myworkshopfiles/?appid=244850
LCD Script by Mmaster.
I try to make all my ships suitable for use in survival, if you use my ships and find a bug/problem, let me know.
Highlights
From source dataFootprint
A 625 KB download, rated a light load on a server.
Last update
Its author last shipped an update 11 yr ago.
[HS] CEU Wasp II Interceptor [INT] on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2016-04-15, released 2016-04-15, 625 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [HS] CEU Wasp II Interceptor [INT].
Run [HS] CEU Wasp II Interceptor [INT] on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Space Engineers
- File size
- 625 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Author5URG3, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
