About [HS] Sidewinder Atmospheric Destroyer [A][DT]
From Steam WorkshopNo Mods, No DLC Contains 9 Scripts (Optional on survival variant) Survival Ready (Survival Projector with single grid variant included! See below for instructions.) Cinematic Video Link…
No Mods, No DLC Contains 9 Scripts (Optional on survival variant) Survival Ready (Survival Projector with single grid variant included! See below for instructions.)
Cinematic Video Link
https://www.youtube.com/watch?v=7OVQM6Wiu8w
Ship Details
Class: Sidewinder Type: Destroyer Role: Atmospheric Combat, Air to Air, Air to Ground Environment: Atmospheres Crew: 8
Details
- Mass: 5,880,277Kg
- Block Count: 7,265
- PCU: 68,532
- Grids: 20
- Length: 180m
- Width: 87.5m
- Height: 30m
- Maximum Forward Acceleration: 13.2m/s/s
- Maximum Upward Acceleration in 1g: 14.6m/s/s
- Maximum Combined Acceleration in 1g: ~20m/s/s
- Safe Cargo Lifting Capacity: >5,000,000Kg
Weapon & Support Systems
- Multi-Munitions Rack (Supports Stormwind Guided Missiles, Starfall Precision Munitions and Daisy Cutter High Explosive bombs.)
- 4 x Auto-Tracking Octo Gatling Turrets
- 3 x Auto-Tracking Triple Rocket Launcher Turrets
- 12 x Missile Turret
- 4 x Gatling Turret
- 55 x CIWS Turrets
- 5 x Forward Facing Sequenced Rocket Launchers
- 8 x Ventral Sequenced Rocket Launchers
- Self-Repair Welders (Rocket Launchers and main lifting thrust)
- Self-Repairing ECM
- Maintenance Projector
- Survival Projector
- 8 x Programmable Blocks
- 16 x Parachute
- Gas Production (3 x Generator, 4 x Hydrogen Tank, 6 x Oxygen Tank)
- 1 x Advanced Assembler
- Antenna
- Pressurised Interior with Airlock
- Medical Room
- Spare Room (If you want to put a few DLC blocks in)
Description
The Sidewinder Destroyer is a general purpose large grid combat vessel for use in atmospheres. It can be used in a wide range of roles likely encountered in gravity wells.
During air to air combat against other large grid vessels, the Sidewinder can launch long range strikes using optically guided missiles before closing the distance to attack at short range with it's sequenced bow rocket launchers. Small aircraft are dealt with using the Sidewinder's dorsal weapons, which include four auto-tracking heavy gatling turrets alongside a cluster of missile turrets and an array of autocannons and CIWS guns.
Against targets on the ground, the Sidewinder capably fulfils the role of heavy bomber with it's precision guided munitions and high explosive bombs. It can also be utilised as a super heavy gunship, able to target enemies directly below the vessel with an array of eight ventral rocket launchers backed up by three auto-tracking triple rocket launcher turrets and six missile turrets.
The Sidewinder's versatility is partially down to the inclusion of a Multi-Munition Rack that can build and launch several different munitions depending on the users requirements, including Stormwind Optically Guided Missiles (OGM), Starfall Precision Guided Munitions (PGM) and Daisy Cutter High Explosive Bombs (UGM)
The Sidewinder's greatest strength lies in it's atmospheric specialisation and the philosophy that within atmospheres, gravity is the greatest foe. Most contemporary vessels capable of atmospheric flight are multi-environment craft that carry heavy ion engines, jumpdrives and other equipment required for interplanetary flight. By specialising in it's environment, the Sidewinder has no need for this dead mass, and can dedicate the weight to armour and lift instead. This enables the Sidewinder to fight on with damage that would cause most destroyers to fall to the ground.
The Sidewinder's resilience is further enhanced through self-repair welders covering the twelve main lift thrusters, a self-repairing ECM buried in the bow and an extensive hydrogen thrust system. All Rocket Launchers are also capable of self-repair. The Sidewinder can fly using only electric power, but when using hydrogen, it can carry over twice it's own mass, effectively meaning it can lose half it's thrusters and keep fighting.
Instructions
The Sidewinder can achieve a much higher forward acceleration by tilting it's bow down and using the lifting thrust and rear thrust together. Watch your altitude though. Stopping is faster with the lifting thrust too. For Close Quarters Battles, turn on CQB mode using the pilots second toolbar. This will activate the self repair systems, hydrogen thrusters and turrets.
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You can find instructions on the Multi-Munitions Rack in the Munitions room, but here are some tips:
- The system will not work till the MMR is activated.
- Activating the MMR opens the bomb and missile bay doors and turns on the necessary timers. It will also activate the alignment script for more reliable bombing.
- Optically Guided missiles use Missile Designator for targeting, they will actively follow the camera if it is moved after launch.
- Precision Guided Munitions use Bomb Designator for targeting, they are locked to the designators vector on launch. They also need gravity to accelerate, so make sure the target is a steep angle below you.
- High Explosive Bombs are unguided, but you can use the Munitions Bay Camera for targeting. With some practice, you should be able to hit more or less where you want.
Survival Projector
Hyperion Systems recognises that subgrids are difficult to construct in survival, so this blueprint contains a second, single grid variant, the Sidewinder SV. This variant replaces the rotor turrets with gatling and missile turrets and ditches the MMR for additional turrets and hydrogen tanks.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 7 yr ago.
[HS] Sidewinder Atmospheric Destroyer [A][DT] on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2020-01-05, released 2020-01-05
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [HS] Sidewinder Atmospheric Destroyer [A][DT].
Run [HS] Sidewinder Atmospheric Destroyer [A][DT] on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Author5URG3, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
