Source-checkedQuality of life & UI

HudLcd - Display your LCD text on your HUD!

by Jawastew · for Space Engineers

HudLcd displays the Text of selected LCDs on your HUD! Now with multiple LCDs, and lots of colour options! This Mod is written with little C# experience (mainly C++, Java) and I haven't had the time…

15KDownloads
5 yr agoLast updated
Steam WorkshopSource

About HudLcd - Display your LCD text on your HUD!

From Steam Workshop

HudLcd displays the Text of selected LCDs on your HUD! Now with multiple LCDs, and lots of colour options! This Mod is written with little C# experience (mainly C++, Java) and I haven't had the time…

HudLcd displays the Text of selected LCDs on your HUD!

Now with multiple LCDs, and lots of colour options!

This Mod is written with little C# experience (mainly C++, Java) and I haven't had the time to do extensive Bug tests. (I will Hotfix as soon as bugs come to my attention.)

Requires the Text HUD API!

Features:

- Display multiple LCDs on your HUD - Configure Position, Fontsize and Colour! - Debug and Monospace font support (thanks to Text HUD API v2)

ToDo:

- figure out how to make Text HUD API use custom Fonts (not a Monofont version; this helps display Automatic LCDs Scripts/etc) semi fixed with Debug and Monospace Font support.

How do I display my LCD?

To display an LCD on your HUD write a line in the LCD Custom Data tagged with "hudlcd". The LCD has to be on the same grid you are controlling! (Not connected via landing gear or connectors). Controlling a grid means you are sitting in a cockpit, remote controlling or viewing through a camera. If you already have something in your Custom Data for a Script (like Automatic LCDs 2) you can also prepend the hudlcd with // so the script treats the line as a comment (the Script must support some sort of comment system). For Automatic LCDs this can be achieved by beginning a line with "// hudlcd".

It is also possible to use the LCD Title but it is currently unreliable due to a current bug in SE. Meaning it works well to finetune your formatting because you can see the changes you are making in realtime if you have your UI background opacity turned down. Unfortunately due to this bug you have to refresh (change) the Title every time you reload your save. So I encourage you to make the finetuning of the formatting in the Title and then save the final tag in your Custom Data.

The Title is evaluated before Custom Data.

You can adjust the positioning, fontsize, colour, shadow of the LCD Text on your HUD by adding the following to the tag:

Format:

hudlcd:{PosX}:{PosY}:{Fontsize}:{Colour}:{Shadow}

If you want to use the default value of any of the Parameters just leave it blank. Example: Only changing the colour would look like so: hudlcd::::Red Only changing the position: hudlcd:-1:1

Posx/PosY The middle of your screen is 0:0. PosX adjusts the horizontal alignment, PosY the vertical. Both values have to be between -1 and 1. PosX: (left) -1 <- 0 -> 1 (right) PosY: (bottom) -1 <- 0 -> 1 (top)

    [code]
    +----------+
    |     1    |
    |     |    |
    |-1 --0-- 1|
    |     |    |
    |    -1    |
    +----------+
    

Examples: Top-Left: hudlcd:-1:1 Above your Hotbar: hudlcd:-0.35:-0.65 Default: hudlcd:-0.98:-0.2 (this places the text over your left HUD elements as seen in the first screenshot)

Fontsize 1 is normal size 2 is double size 0.5 is half size

You can flip the Text on it's head by making this value negative, ¯\_(ツ)_/¯

Example: Half Fontsize: hudlcd:::0.5 Default: uses the LCD Font Size

Colour By default HudLcd will try and get the Font Colour of the LCD Panel. If you don't like that then you have several options of changing this: The following formats work for the Colour option:

{Colourname}, taken from the long list below Example: Red: hudlcd::::red

{r,g,b} or {r,g,b,a} where r = red [0-255], b = blue [0-255], g = green [0-255], a = alpha [0-255] Example: pink: hudlcd::::255,0,255 white with reduced alpha: hudlcd::::255,255,255,150

At any point in the Text of your LCD you can use the tag <color={Colour}> to change the following text.

Shadow You can apply a shadow to the text by setting this to 1. Example: hudlcd::::red:1

Footnotes

Featured in the Screenshot: Automatic LCDs 2 Thanks to Cheetah for suggesting to hook the mod into the LCD Panels instead of using the ControlledEntityChanged Event. If you have any suggestions or similar you can open a pull request here: https://github.com/Jawastew/HudLcd

All Colours supported by the Text HUD API:

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 5 yr ago.

HudLcd - Display your LCD text on your HUD! on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2022-05-05, released 2022-05-05

Game versions by loader

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Workshop

From 1 recorded build of HudLcd - Display your LCD text on your HUD!.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

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What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Compatibility

Game
Space Engineers

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorJawastew, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

HudLcd - Display your LCD text on your HUD!, answered

Generated from the mod’s own source data.

Is it free?

Yes. HudLcd - Display your LCD text on your HUD! is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download HudLcd - Display your LCD text on your HUD! from Steam Workshop and upload it to your Nxeon Space Engineers server in Files.

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