About [HullTec] Europa Class Carrier (v2.1b)
From Steam Workshop(I just started to give version numbers, so you know, that I worked on it) v2.1b: I have good and bad news for you all. The good news: I seem to have "fixed" the door mechanism, so the hangar doesn't…
(I just started to give version numbers, so you know, that I worked on it)
v2.1b: I have good and bad news for you all. The good news: I seem to have "fixed" the door mechanism, so the hangar doesn't explode on opening anymore. The blueprint is undamaged now.
The bad news: Seems like some parts of the hangar door (the corners, where the hangar doors and the hangars are connected) are taking small amounts of damage whenever you open or close the hangar. Doesn't always happen. I tried to lessen the problem by replacing some of the mechanism's blocks with heavy blocks and changing some parts of the whole hangar.
I will try to improve it this week but I don't know if I can make it. The recent updates seem to have changes something about physics/force and collision models. Ruined a lot for me.
DESCRIPTION
- Faction: Stellar Confederation - Class: Large Fleet Carrier
- 33000 PCU - 9100 blocks
The Europa Class Carrier is my middle size fleet carrier. It has a large, airtight hangar hatch and can hold lots of fighters and even larger ships like my Silverfield Gunboat. The Carrier has 40mm Bofor Turrets to defend itself from enemy bombers. It has no large ship cannons.
LOADOUT:
- ion thrusters - 4x hydrogen tanks (for refueling fighters and other ships) - lots of o2/h2 generators - 4x large reactor - 3x jump drive - 16x cryo chamber - 2 x medical room - refineries, assemblers, modules etc. - lots of different lcd displays with detailed information about your ship - etc..
Hangar You can open and close the hangar by using the button panels in the hangar or the control station in the hangar control room (just follow the signs).
- whenever you start the opening sequence, the hangar will first depressurize for 7 seconds, before the hatch opens. - opening sequence is indicated by blinking orange warning lights
Mods & Scripts (thanks to all the mod- and script creators. I love you guys!) Mods: "Battle Cannons and Turrets DX11" (no other mods used. The hangar hatch is vanilla.)
Floor Plan Script Mk1 by Alysius Whip's Auto Door and Airlock Script by Whiplash141 Automatic LCDs 2 by MMaster (v2.0144)
WIP The ship is quite finished but I always tend to upgrade/fix my ships from time to time.
ENJOY!
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 7 yr ago.
[HullTec] Europa Class Carrier (v2.1b) on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2020-04-28, released 2020-04-28
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [HullTec] Europa Class Carrier (v2.1b).
Dependencies
- Required: Battle Cannon and Turrets (DX11)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run [HullTec] Europa Class Carrier (v2.1b) on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogBuilding & decoration
Blocks, furniture, decorations and building tools.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorHull Breach, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
