About Kinetic Devastation
From Steam WorkshopAs any user of speed mods can attest, the physics engine is less than graceful in its handling of extremely high-velocity impacts. Flying straight through an asteroid or even a planet is all too easy…
As any user of speed mods can attest, the physics engine is less than graceful in its handling of extremely high-velocity impacts. Flying straight through an asteroid or even a planet is all too easy at higher speeds.
Not any more. With this mod, you will be able to hit grids, asteroids, and planets at tremendous velocities and enjoy the resulting devastation. Not only will it prevent many of the more awkward physical non-interactions so common at high speeds, but also opens up a range of kinetic options for weaponry.
From remote-controlled kinetic missiles to orbital "rods from God", all you need is sufficient mass and speed to wreck even the most robust defenses. So when in doubt, crash into it!
What This Mod Does
1. Tracks the movement of grids travelling over a certain velocity (150 m/s by default) watching for situations classified as collisions. 2. Collisions include any of the following: --a. Raycast in front of moving grid detects that something will be impacted in the next frame --b. Voxels are detected in front of the grid --c. Block on grid has been destroyed a result of a collision with another grid 3. When a collision is detected, the grid is slowed to under the velocity limit and an explosion is generated proportional to the speed and mass of the grid. 4. Explosion wrecks things in the immediate vicinity.
Explosions
Explosion radius can be calculated as: r = 0.01 * (Mass * Velocity * Velocity * ExplosionEnergyMultiplier)^(1/3)
The default maximum radius is 500m (1km diameter).
Config Setup
This mod can be customized by making use of the Config.xml file that generates once the mod is loaded. Loading a file with this mod active creates a Config.xml file inside of the save folder (...\Roaming\SpaceEngineers\Saves\<SteamId>\<SaveGameName>\Storage\2649159807.sbm_HighSpeedCollisions). You can edit the values in this file to change those values in game after loading back into the save.
Setup Steps: 1. Subscribe to the mod 2. Add mod to world 3. Load into world once to generate the Config.xml file 4. Exit world 5. Make changes to the Config.xml file at above location 6. Load back into world to see changes
Kinetic Config Values
https://steamcommunity.com/workshop/filedetails/discussion/2649159807/3194736442568264191/
Explosion Config Values
Storage Folder: 2667547195.sbm_BiggerExplosions https://steamcommunity.com/workshop/filedetails/discussion/2667547195/3192485276074693921/

Special Thanks to Hybrid V for the Improved SFX!
https://www.youtube.com/c/HybridVAudio https://soundcloud.com/hybrid-v
Try with "Real Orbits"!
https://steamcommunity.com/sharedfiles/filedetails/?id=2609118808
Other Mods:
https://steamcommunity.com/id/adrsquared/myworkshopfiles/?appid=244850
Join My Discord for Mod Discussion and Bug Reports
Support Future Mods/Updates
Highlights
From source dataFootprint
A 606 KB download, rated a light load on a server.
Last update
Its author last shipped an update 5 yr ago.
Kinetic Devastation on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2021-11-28, released 2021-11-28, 606 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Kinetic Devastation.
Dependencies
- Required: Bigger Explosions
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Kinetic Devastation on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Compatibility
- Game
- Space Engineers
- File size
- 606 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorEchthros, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree


