About Mar Sara Mining Station - Scenario for the Level Design Contest
From Steam WorkshopAsteroid Station - Mar Sara is a scenario I've made for the Level Design Contest. Scenario itself is designed for two groups with rather unbalanced equipment for the fight. It's meant to be played in…
Asteroid Station - Mar Sara is a scenario I've made for the Level Design Contest.
Scenario itself is designed for two groups with rather unbalanced equipment for the fight. It's meant to be played in survival mode so you actually need to watch the ammo count, resources etc.
Defenders of the Station itself have already lost their fight capable ships. They need to tweak what they got (maintenace ships & drones) and prepare for the attack. Checking the base layout is advised as well.
Attackers have just one fully equipped (but low on ammo) Drone Carrier "Scylla". They need to scavange from the earlier battle site where they lost their twin ship "Charybdis", scout the Station with drones and proceed with the attack. How to attack is up to their own creativity however I've made quite a few ways for an easier attack.
Detailed inventory and objectives.
Defending side: Plenty of ammo and resources but main defending fleet has been already destroyed.
Mar Sara Mining Station:
-2 small mining ships (1 damaged) -small maintenance ship (grinder/welder) -Maintenance drones in Upper Bay. -Big maintenance ship "Secula Secundus" -Frigate "Entiga Prime" (not in the sector) -Frigate "Entiga Secundus" (destroyed) -Mar Sara Forward Station (destroyed)
Objectives: All of our fight capable ships have been destroyed during the initial siege. Prepare for the inevitable attack. You should tinker with the remaining ships and drones to add some weapons onto them. Get those engineers to work!
Attacking side: Limited ammo & supplies, no base.
Drone Carrier - "Scylla" 10 Drones (3 light, 3 medium, 2 heavy, 2 maintenance drones) 1 Dropship
Drone Carrier - "Charybdis" (Heavily damaged in the initial fight. Crew is most probably dead.) Some still funtional drones may be scattered around.
Objectives: 1. Check the twin Drone Carrier "Charybdis" for any survivors and functional drones. Retrieve any equipment that may be useful. (Caution! Charybdis nuclear reactor is melting. Haste is advised.) 2. Proceed with attack on the Mining Station. Frontal attack won't probably work. Scout and infiltrate it with drones. Cutting out their main power source would most probably work. You may do it with any means necessary. We need that base Commander!
Watchouts for players: 1. As there's no way to make predetermined teams you'll need to agree on it earlier and spawn in the Med Bay you belong to (Scylla = attackers, Mar Sara = Defenders) and then create factions. 2. I've turned the turrets OFF so you'll need to turn them ON once everybody is in your faction already (I've made some nice red button panels that will make it easier). However for balance reasons I would advice that big exterior turrets (gatling, missile) should not be used as automatic (should be just player controlled) as long the teams got at least 2-3 members. It will make the fight much more interesting. 3. All the stuff on the map does not belong to anyone so once you're done with above you'll need to go into control panel of the base/ships, mark it all (ctrl+A) and change the ownership to yourself (but check point 4 before!). 4. Have in mind that once you take over the Station or "Scylla" you'll also take over all the connected ships/drones. That's decent as you won't have to do it one by one BUT! it will also detach the drones from the connectors. So watch out with Scylla as it's a ship and you may want to move it somewhere BEFORE detaching all the drones that are connected. Also connected ships tend to do weird stuff when moving in multiplayer so don't move "Scylla" too fast. 5. Drones have quite limited range as default to prevent waypoint spam. Remember to extend antena range when you intend to use one.
The base ended up quite big and the lights inside an asteroid are really consuming GFX power so you may need a high end PC to run smoothly. My PC isn't enough so had to ask a friend for help with filming the "action packed" movie part 1. Part 2 "walktrough" was filmed on my own PC so apologies for the potato quality.
Ah, also the map is mod free but personally I would add a darker skybox (with darker shadows) for a better atmosphere :) Simple one we made on our server: http://steamcommunity.com/sharedfiles/filedetails/?id=307973157 but there's lots of other awesome ones.
I hope you'll enjoy :)
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 12 yr ago.
Mar Sara Mining Station - Scenario for the Level Design Contest on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2014-11-28, released 2014-11-28
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Mar Sara Mining Station - Scenario for the Level Design Contest.
Run Mar Sara Mining Station - Scenario for the Level Design Contest on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorVuko, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
