About Massive MAC!
From Steam WorkshopWelcome to the fourth installment of my MAC (Magnetic Accelerator Cannon) mod! The first version can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=487521116 But that's not what…
Welcome to the fourth installment of my MAC (Magnetic Accelerator Cannon) mod! The first version can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=487521116
But that's not what you're after! So, you guys requested the massive MAC from HALO, huh? Well here you go! And also a slightly cheaper version that looks like it was made in a junk yard, because why not.
Large ship missile pod VS Huge MAC: [Now comes in shitty ASCII edition!]
Attribute | Large Missile Pod | Huge MAC Round DesiredSpeed | 700 | 1800 MaxTrajectory | 800 | 800 - I WILL NOT CHANGES THIS, Reason below. BackkickForce | 700 | 1800 Mass | 45 | 450 ExplosionRadius | 4 | 60 (Re-Tuned, was 120, 40) ExplosionDamage | 500 | 150,000 (Re-Tuned, was 18000, 28800) Skip Acceleration | False | True RateOfFire | 67 | 5
Dimensions: Trashy MAC: 7x7x12 UNSC MAC: 5x5x28
This part here is because I keep getting asked: I'm not changing the firing range on this. If I did, it would mean it is a weapon that could be exploited - say you pointed it at someone's base from 900m out. The base's automated turrets wouldn't be able to reach you, but you could just completely annhilate the base. That would not only be unfair and unsportsmanlike, but also it may keep admins from approving it on servers. How would you like it if you couldn't do anything about your attacker? The damage of this thing alone is a huge advantage, but practical immunity is beyond what I'm trying to do here. Thank you for understanding.
It has: ~7.5% Fireing rate of a pod full of missiles. 10x Explosion radius. 36x Explosion damage. ~2.5x Speed. 10x Mass. I think that's a win. You're practically chucking a small nuke at them. Enjoy.
Some credit to DaddyWarcrimes for his amazing and helpful comment for the re-tuning.
Oh, and I'm looking for suggestions on how to improve the stats. It might need some tuning but I've tested it somewhat and I think it's powerful enough to stand up to the hype. That, and modders, you should try my SBCEdit program. It's in alpha testing for now, but it will continue to improve over this fall in my free time - http://masterchef365.weebly.com/sbcedit.html
Again, thank you, please make suggestions (or rants), and enjoy!
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 11 yr ago.
Massive MAC! on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2015-09-02, released 2015-09-02
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Massive MAC!.
Run Massive MAC! on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorkshop
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorMasterchef365, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
