About Missile Guidance Block (Fixed + Enhanced)
From mod.ioBasically a re-upload of the famous missile guidance block that is modern and packed with more features!
Missile Guidance Block (Fixed + Enhanced)
Collection of premade torpedoes: https://steamcommunity.com/sharedfiles/filedetails/?id=3793301874
This is a fixed and updated version of Alysius's Missile Guidance Block. The Automation Update broke it, so I used Dorimanx's fix and added some new stuff while I was at it.
Targeting modes
- Forward Lock - locks onto whatever you're pointing at.
- Aim Block Lock - lock using a turret or camera.
- GPS Lock / GPS Mode - fire at a GPS point.
- Glide - flies straight.
- Javelin (Top-Down) - flies up high and drops on the target from above.
Javelin mode
Lock on or set a GPS point before you launch, pick Javelin, and set the climb height. The missile climbs up, cruises over, then dives straight down on the target. Good for hitting stuff behind cover or on the ground.
Designator Turret (NEW)
A tracking-only turret that deals no damage - it's just there to point at things. Build it, put [AIM] in its name, set a guidance block to "Lock-On By Aim Block", aim the turret at your target and launch. It paints the target with a green laser so you can see exactly what it's locked onto. The large version reaches 20 km, the small one 10 km. Works with or without WeaponCore loaded - it stays a normal vanilla-AI turret either way, so WeaponCore won't hijack and convert it.
Off-grid designating (NEW)
The designator turret doesn't have to be on the same grid as the missile anymore. Park a launcher full of missiles at your base, drive out in a ship with a designator turret on it, paint a target, and fire the base's missiles at it. To keep it fair the missile can only lock targets within 20 km of where it launched from. Just point the designator at the target before you hit launch.
Missile Control Block (NEW)
The Guidance Control Block (the one that goes on your ship/station, not on the missile) got a big upgrade:
- Missile list - see every missile on your grid by its guidance block name and pick which one(s) to fire. You can select more than one, and your selection is saved with the world.
- Launch / Lock-On / Reset the selected missiles - all hotbar friendly, so you can set up a button to fire exactly the missile you want.
- Launch All - fires every missile on the grid in a random order, half a second apart. It goes on cooldown while the salvo is firing (half a second per missile, so 8 missiles is about 4 seconds).
- Set targeting mode from the control block - flip your missiles to Javelin, Aim Block, GPS, whatever, either on ALL missiles or just the ones you have selected. There are hotbar actions for every mode too.
Defense Shields support
If you have the Defense Shields mod loaded, the missiles blow up on shields and damage them instead of just bouncing off. Normal warheads don't do much to shields though - you'll want the EMP tip for that.
EMP Penetrator
A new torpedo tip made for taking down shields. The bigger grid version does more damage. It only shows up if Defense Shields is installed.
Other stuff
- Pick a target straight from your own GPS markers.
- Missiles turn all their blocks on when they launch (beacons, lights, antennas, etc.) so nothing gets left switched off.
- Missile self-destruct timer so duds clean themselves up.
- Lock-on distance goes up to 100 km.
- Small grids and jetpack move at 400 m/s, large grids at 300 (defers to any speed mod you have).
- Weapons core like grid targeting! (weapons, power, controls, etc.)
- Fixed the decoy torpedo part crashing game in placement. (THIS MOD MUST BE LOADED AFTER THE PARTS MOD FOR THIS TO WORK ON DEDICATED SERVERS USING TORCH AND BEFORE ON OFFLINE/LOCAL HOST WORLDS!)
Credits
- Alysius - original mod.
- Dorimanx - the Automation Update fix.
- The Witch, Volg and Shaostoul - the torpedo models.
- flimp - the increased-range designator turret I based the designator on.
- AutoMcD Astronautical - the designator turret model.
- Claude (AI) - helped me with the fixes and new features.
Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=925033777
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 58d ago.
Missile Guidance Block (Fixed + Enhanced) on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 12896-missileguidanceblockfixe-6hg9.zip, released 2026-09-07
Run Missile Guidance Block (Fixed + Enhanced) on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogBuilding & decoration
Blocks, furniture, decorations and building tools.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓mod.ioOfficial listing, checked 2026-11-04Open ↗
- ✓AuthorBurntEggs3, as published on mod.io
- ✓LicenseNot published by the sourceFree
