Source-checkedWeapons, items & crafting

Modern Star Wars Weapons Vanilla+ (Mar 22 '25 Rebalance)

by jperk354 · for Space Engineers

This mod is a Vanilla+ conversion of the original weaponcore mod. All models are designed by 50 Cow and are used with permission. Weaponcore…

13KDownloads
20 mo agoLast updated
Steam WorkshopSource

About Modern Star Wars Weapons Vanilla+ (Mar 22 '25 Rebalance)

From Steam Workshop

This mod is a Vanilla+ conversion of the original weaponcore mod. All models are designed by 50 Cow and are used with permission. Weaponcore…

This mod is a Vanilla+ conversion of the original weaponcore mod. All models are designed by 50 Cow and are used with permission.

Weaponcore

https://steamcommunity.com/sharedfiles/filedetails/?id=3162229787

Mar 22nd 2025: Turbolasers turrets now fire in bursts, but with reduced damage per shot, Ions have logics changed to improve preformance, and Mass drivers now ignore shields from Deflector and energy shield mods

All the laser and turbolaser weapons have Red, Green, Blue, Orange, Pink, Purple, and Yellow ammos. These are mechanically the same.

Laser, turbolaser, ion, maser, and mass driver turrets automatically draw power from the grid to generate their ammo. The power draw for each weapon is detailed in the description of their block. You do not have enough power generation on your grid, all the weapons will cease to function.

Missile and torpedo turrets as well as fixed weapons are all conveyored and their ammos are built in the assembler. Please note that, all small grid fixed conveyored weapons now generate their own ammo and no longer require conveyors.

Current blocks in the mod are:

Large grid:

Heavy laser cannon turret 1x1x1 Rotary laser cannon turret 1x1x1 Light turbolaser turret 1x1x1 Dual light turbolaser turret 1x1x1 Trip light turbolaser turret 1x1x1 Rapid light turbolaser turret 3x2x3 Medium turbolaser turret 3x2x3 Now with inset option Dual medium turbolaser turret 3x2x3 Now with inset option Triple medium turbolaser turret 3x2x3 Quad medium turbolaser turret (CIS) 3x3x3 Octuple medium barbette turbolaser turret 3x2x3 Dual Ultra heavy prow turbolaser turret (CIS) 5x4x5 Dual heavy turbolaser turret (DBY) 3x3x3 Dual Ultra heavy turbolaser turret (XX9) 5x5x5 Dual heavy turbolaser turret 3x2x3 Quad heavy turbolaser turret 3x2x3

Eclipse class super laser 5x5x15 Massive axial super laser that can core a ship with a single shot Death Star class super laser 9x9x3 Massive super laser dish that can core a ship with a single shot Devestator class mega ion cannon 3x3x3 Area of effect ion weapon, no damage, but can disable multiple ships for several minutes Hypervelocity cannon 25x15x25 Oversized planetary defense cannon. Fire a rapid shot that can punch through most shields and explode within the target Ionic Sphere Launcher 3x2x4 Fires guided ion orbs that can disable ship components (Super weapons are very tricky to balance, please let know how they perform)

Light ion cannon turret 1x1x1: Low damage weapon that forcibly disables blocks in a 5 meter radius for 2 seconds. Heavy ion cannon turret 3x2x3: Low damage weapon that forcibly disables blocks in a 10 meter radius for 5 seconds. Now with inset option Dual heavy ion cannon Turret 3x2x3: Low damage weapon that forcibly disables blocks in a 10 meter radius for 5 seconds.(Ion cannons have special interactions with blocks from the energy shields mod)

Light mass driver turret 1x1x1 Ignore shields Heavy mass driver turret 3x2x3 Now with inset option Ignore shields

Maser turret 1x1x1 Dual maser turret 1x1x1 Quad maser turret 1x1x1 Rapid maser turret 2x2x2 Dual medium megamaser turret 2x2x2 Quad medium megamaser turret 2x2x2 Megamaser turret 3x2x3 Dual megamaser turret 3x2x3 Quad megamaser turret 3x2x3

Light concussion missile turret 3x2x3: Unguided swarm missile and explodes near enemy grids. Heavy concussion missile turret 3x2x3: Guided smart missiles, slow firing. Light proton torpedo turret 3x2x3: Can only target large grids: guidance requires target lock, massive damage.

Rotary mass driver cannon 1x1x3: Visually much larger, rapid fire. Ignore shields Heavy proton torpedo tube 2x6x2: Long reloads, massive damage, guidance requires target lock. Fixed proton torpedo tube 1x1x2: Fixed heavy concussion missile launcher 1x1x2:

Small grid:

AAT Cannon AT-TE Cannon Seismic charge launcher: Very large blast radius, short range, proximity detonation Light concussion missile launcher: Generates ammo, but needs repair after 2 shots. Unguided missile and explodes near enemy grids Swarm light concussion missile launcher: Generates ammo, but needs repair after 6 shots. Unguided swarm missile and explodes near enemy grids Heavy concussion missile launcher: Generates ammo, but needs repair after 2 shots. Guided with target lock or raycast Proton Bomb Bay: Generates ammo, but needs repair after 2 shots. Massive damage, Guided with target lock or raycast Ion Bomb Bay: Generates ammo, but needs repair after 2 shots. Minimal damage, but disables the target, Guided with target lock or raycast Light Proton Torpedo Tube: Generates ammo, but needs repair after 2 shots. Guided with target lock or raycast Proton Torpedo Tube: Generates ammo, but needs repair after 2 shots. Guided with target lock or raycast Heavy Proton Torpedo Tube: Generates ammo, but needs repair after 2 shots. Guided with target lock or raycast Long Heavy Laser Cannon : Generates ammo Heavy Laser Cannon: Generates ammo Dual Heavy Laser Cannon : Generates ammo Dual Light Laser Cannon-A : Generates ammo Dual Light Laser Cannon-B: Generates ammo TIE Laser Cannon: Generates ammo Rotary Laser Cannon: Generates ammo Chiss Clawcraft Maser Cannon: Generates ammo

Other great Star Wars Mods:

https://steamcommunity.com/sharedfiles/filedetails/?id=3399260019

https://steamcommunity.com/sharedfiles/filedetails/?id=3391091436

https://steamcommunity.com/sharedfiles/filedetails/?id=3404803348

https://steamcommunity.com/sharedfiles/filedetails/?id=3404803942

Future plans:

If ammo switching for ammo generation is implemented in Vanilla+, I'll combine the duplicate blocks for the different colors. As new blocks are added to source mod, I hope to continue adding them here.

Known Issues:

Ion Cannon sound effects have a conflict the Safe Zone sound effect. [FIXED]

Special thanks

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 20 mo ago.

Modern Star Wars Weapons Vanilla+ (Mar 22 '25 Rebalance) on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2025-03-25, released 2025-03-25

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Modern Star Wars Weapons Vanilla+ (Mar 22 '25 Rebalance).

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run Modern Star Wars Weapons Vanilla+ (Mar 22 '25 Rebalance) on a Space Engineers server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Compatibility

Game
Space Engineers

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓Authorjperk354, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Modern Star Wars Weapons Vanilla+ (Mar 22 '25 Rebalance), answered

Generated from the mod’s own source data.

Is it free?

Yes. Modern Star Wars Weapons Vanilla+ (Mar 22 '25 Rebalance) is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Modern Star Wars Weapons Vanilla+ (Mar 22 '25 Rebalance) from Steam Workshop and upload it to your Nxeon Space Engineers server in Files.

NxLabs

Run Modern Star Wars Weapons Vanilla+ (Mar 22 '25 Rebalance) on a Space Engineers server.

Deploy in about a minute from $13.99 a month, then upload Modern Star Wars Weapons Vanilla+ (Mar 22 '25 Rebalance) in Files.