About Moisture Vaporator
From Steam WorkshopA perfect moisture vaporator for use at dry dusty planets like [url=http://steamcommunity.com/sharedfiles/filedetails/?id=584407944]this one here .…
A perfect moisture vaporator for use at dry dusty planets like this one here.
Moisture Vaporator on Wookiepedia
WHAT IT DOES
When turned on it produces ice in small quantities with production rate depending on the atmosphere density. So don't expect it to get you ice in outer space, mates.
Rate is ~0.024 kg per second from 100% density atmosphere.
You can check current density in the info tab of the block in terminal.
Has all the needed construction stages, survival ready (otherwise what would you use it for?).
UPDATE 9
- Fixes provided by Deapri
UPDATE 8
- Performance overhaul by Menos
Performance upgrade inroduces some changes to the way this block works:
- If the Vaporator cannot work it switches itself off to save CPU time. - Vaporator can only work on static grids (grids that are a Station). - Vaporator needs minimum air density of 0.01 to operate. Essentially just a CPU-saving change, as it also took air density into account before, and then kept producing (close to) zero amounts of ice. - Vaporator will check planets only once. So if you add/remove planets manually you need to restart the server before you can use the Vaporator on them. - Values can be configured via local world storage config. - Note that if you set the amount of ice produced too high it appears like the block is not working, while in fact it just cannot add ore to it's inventory anymore. Also if you change power values, the displayed max power will no longer be correct, but that's just visual.
UPDATE 7
- The long ancticipated graphics update thanks to Stollie!
I mean, really, it's time to celebrate! This mod is 3.5 years old and still updated thanks to our great community members!
UPDATE 6
- The Moisture Vaporator is now ready for the Surival update.
The new version costs 50 PCU. It uses 4x the current power and produce 5x the ice. So you will be able to use fewer of them and get faster results but still need similair power usage ratios. With the new wind turbines it shouldn't be too hard to get them powered. It lets actual gas generators take its ice now and has a slightly more detailed info readout.
UPDATE 5
- A wild bugfix appeared! Many thanks to Anarch Cassius for picking up this mod and fixing both previously known issues and compatibility issues with latest Mod API.
UPDATE 4
- Added upgrade module support. Please note that power efficiency module will not do anything. At least for now.
UPDATE 3
- Fixed conveyor issue by switching to refinery definition. Because Refineries don't use the PowerConsuptionMultiplier, the power consumptions is now always 220kW, which is ok. Good news - new definition allows me to add upgrade module compatibility - script logic is already using upgrade variables for Effectiveness and Productivity, I only have to alter the model and add dummies, so stay tuned.
UPDATE 2
- Fixed interfering with oxygen generation and air vent depressurizing.
UPDATE 1
- FIxed power consumption: now Vape uses from 22kW to 220kW depending on air density. - Added sound to the working state. - Changed materials in the model to make it work with new definition. - The block is now treated by the game as OxygenGenerator, which helped me to sort out a few things.
KNOWN BUGS
- LOD models don't work yet for some reason. Investigating.
Testers and contributors are welcome!
Well, I'm not into modelling, so this mod doesn't bring you the best visual experience it actually could. I also have terribly weak skill in C# and SE scripting, so I might have done some things not the best way, I admit it, okay?
That is why I published sources to github and expect you guys to help me make this wonderful block better for our community.
Take a look here: https://github.com/slowpokefarm/se-block-vaporator
Credits
Many thanks to:
Stollie for updating the model and adding great animations to it!
Menos for digging into performance issues.
Deapri for providing bugfixes.
Anarch Cassius for making Vaporator great again.
Digi and The Power of Ra for Athmosphere density check algorithm (don't know who made it earlier, so thank both)
Siro for the mod 'CobbleGen' which was a Cobblestone Generating Drill block that is not available on Workshop anymore. Thanks for the generator algorithm and commented code, seriously.
CC Attribution for the models goes to the talented artists from Sketchfab - thank you for making your models available for use! https://sketchfab.com/3d-models/water-vaporator-vaporateur-dhumidite-148b1868f0714ef7bc12a2f9f75d5f3c
Highlights
From source dataFootprint
A 37 MB download, rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Moisture Vaporator on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2024-04-14, released 2024-04-14, 37 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Moisture Vaporator.
Run Moisture Vaporator on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Compatibility
- Game
- Space Engineers
- File size
- 37 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorSlowpokeFarm, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
