About More Armor Ramps v3.1 dx11 ready finally (with a caveat)
From Steam Workshopso i busted my mouse hand at work so had some free time to respond to SEmodder4 who offered to help me with an update, he was able to spare his free time to crank out a dx update on my mod for you…
[h1]so i busted my mouse hand at work so had some free time to respond to SEmodder4 who offered to help me with an update, he was able to spare his free time to crank out a dx update on my mod for you all. i tested some blocks and while they loaded for me some textures dont represent their previous version in the updated form, he said keen seems to have changed some textures and im probably going to have to redo my textures.
all that aside a big thanks to SEmodder4 for pushing a fix out for me in short order so that at least the blocks should work for you all, id like to say a fix to textures is coming soon but im typing one handed plus 2 fingers atm so, at least my time off will give me some time to catch up on what all has happened on the backend of modding SE [/h1]
This project started as an attempt to make what i thought were much needed 3x3x1 corner and inverted corners to compliment unclestes armor ramps mod on my own ships. But quickly evolved into focusing on providing very specialized transition blocks between the 2 and 3 long armor ramps to allow more freedom in designing smoother hulls.
Included in this mod are as follows:
3x3x1 corner 3x3x1 inverted corner 3to2x1 corner 3to2x1 corner mirror* 3to2x1 inverted corner 3to2x1 inverted corner mirror*
angled tip slopes: 3to2x1 slope 3to2x1 slope mirror* 3to2x2 slope 3to2x2 slope mirror* 3to2x3 slope 3to2x3 slope mirror*
straight tip slopes: 2to3x1 slope 2to3x1 slope mirror* 2to3x2 slope 2to3x2 slope mirror* 2to3x3 slope 2to3x3 slope mirror*
*these blocks are asymmetrical to their similarly named blocks, they or their similar block will be automatically chosen for you if you are building in symmetry mode.
** for all blocks with slope in its name, the last digit in its ( *to*x* ) designates its width, so many variants of similar blocks it is getting difficult to keep the names short and sweet. may have to rethink my naming of blocks
***all of the above include mirroring, 3 construction stages, as well as both large and small ships counterparts with choice between light or heavy armor
should be survival ready
Current known issues:
textures will need to be redone to match pre-dx11 version of the mod but until then these should work in dx11 now
Upcoming:
Other stuff:
-- First off, make sure you get Uncleste's armor ramps mod, here http://steamcommunity.com/sharedfiles/filedetails/?id=328494103&searchtext=armor+ramps if havent yet because you will really want that to take advantage of my blocks, as far as the building of hulls for ships his mod is the very first you will need.
Latest UPDATE:
12/1/15 temp fix for dx11
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 11 yr ago.
More Armor Ramps v3.1 dx11 ready finally (with a caveat) on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2015-12-01, released 2015-12-01
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of More Armor Ramps v3.1 dx11 ready finally (with a caveat).
Run More Armor Ramps v3.1 dx11 ready finally (with a caveat) on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorRelapse, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
