Description
Updated for planet definition changes in update 1.207 Apex Survival.
This is a test of changing the parameters for the spawning of Sabiroids (Spiders) on Pertam.
Spiders must be enabled in the advanced world settings, and Experimental mode must be enabled in general settings.
Overrides PlanetGeneratorDefinitions.sbc / AnimalSpawnInfo for Pertam only.
The vanilla settings do not separate day/night spawns, so these are added as follows:
Daytime:
- SpawnDelayMin: 6,000 (from 1,800,000 [60,000 in ms = 1 minute])
- SpawnDelayMax: 36,000 (from 10,800,000)
- SpawnDistMin: 100
- SpawnDistanceMax: 200
- WaveCountMin: 10 (from 1)
- WaveCountMax: 12 (from 6)
Nighttime:
- SpawnDelayMin: 3,000
- SpawnDelayMax: 18,000
- SpawnDistMin: 50
- SpawnDistanceMax: 100
- WaveCountMin: 20
- WaveCountMax: 24
Would work well with a NPC character replacer like Sektan's Zombie replacer: https://mod.io/g/spaceengineers/m/s-zombie-replace-sabiroids-v1
This was created at request on https://mod.io/g/spaceengineers/m/more-spiders
Can be used with https://mod.io/g/spaceengineers/m/more-wolves and https://mod.io/g/spaceengineers/m/more-spiders, or https://mod.io/g/spaceengineers/m/wolves-and-spiders-earth-and-mars
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