Description
Updated for planet definition changes in update 1.207 Apex Survival.
This is a test of changing the parameters for the spawning of Wolves on the Earthlike planet.
Wolves must be enabled in the advanced world settings, and Experimental mode must be enabled in general settings.
Overrides PlanetGeneratorDefinitions.sbc / AnimalSpawnInfo for the Earthlike Planet only.
Changes as follows:
Daytime:
- SpawnDelayMin: 6,000 (from 60,000 [60,000 in ms = 1 minute])
- SpawnDelayMax: 36,000 (from 3,600,000)
- SpawnDistMin: 50 (from 100)
- SpawnDistanceMax: 100 (from 400)
- WaveCountMin: 10 (from 1)
- WaveCountMax: 12 (from 4)
Nighttime:
- SpawnDelayMin: 3,000 (from 60,000)
- SpawnDelayMax: 18,000 (from 1,800,000)
- SpawnDistMin: 50 (from 100)
- SpawnDistanceMax: 100 (from 300)
- WaveCountMin: 20 (from 2)
- WaveCountMax: 24 (from 8)
Would work well with a NPC character replacer like Sektan's Zombie replacer: https://mod.io/g/spaceengineers/m/s-zombie-replace-wolves-v1
This was created as a test relating to this post on Reddit: https://www.reddit.com/r/spaceengineers/comments/13rxwgj/would_like_to_know_if_i_can_manually_spawn_in/
Can be used with https://mod.io/g/spaceengineers/m/more-spiders
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