About Nanite Control Facility v2.2(13) - Automated Construction
From Steam WorkshopNanite Construction System V2.2! Automated floating object cleanup, mining, welding, and grinding. So you're free to do other things! ==================================================== Guide for…
Nanite Construction System V2.2! Automated floating object cleanup, mining, welding, and grinding. So you're free to do other things!
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Guide for Nanites - https://steamcommunity.com/sharedfiles/filedetails/?id=1479842668
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[img=https://i.imgur.com/ILAGeO4.png][/img]
================================================================== Automated Beam Drill - This mod modifies the base functionality of all ore detectors in the game, forcing modded ore detector blocks, like the ones we use, to abide by his code. This is something that only the mod author of Automated Beam Drills can fix. https://steamcommunity.com/sharedfiles/filedetails/?id=681276386 ==================================================================
For factory to work properly there needs to be a control/pilot seat on the same grid.
If anyone has this bug(placing beacons on salvage and they get shot), make sure the nanite factory is loaded BEFORE the WeaponCore mod!
[h1]Important Info to help us fix bugs!
Many mods/scripts, especially those that modify:
- battery - ore detector - ship welders - power usage - inventory management
can cause undesired results, given the enormous scope of this mod.
***Before submitting a bug report, PLEASE try to recreate the bug in a world where Nanite Construction Facility is the only mod. ***
There are thousands of crazy and non-maintained mods for Space Engineers that simply cannot be accounted for. Thank you.
======================================================================================== Bug reports must include the information that appears when you type /nanite debug. PLEASE include a pastebin link to your spaceengineers.log AND your NaniteConstructionSystem.log (if hosting/singleplayer) or your report will be ignored. I'm gong to need all of this information anyway, and I can't really help fix these bugs reliably without it.
spaceengineers.log location: %appdata%/roaming/SpaceEngineers/SpaceEngineers.log Nanite log location singpleplayer or hosted: %appdata%/roaming/SpaceEngineers/Saves/[steamid]/[savename]/storage/[mod name and number]/NaniteConstructionSystem.log =====================================================================================[/h1]
[h1]Submit bug and issues here! Please include a screenshot of terminal of nanite facility, and provide a copy of the world and modlist, and a log if possible. [/h1]
Overview
This mods main block creates and controls specialized nanites. These nanites can be programmed to perform different actions that can aid a ship and player in various ways. This includes: construction, repair, deconstruction, projection building and floating object cleanup. The default factory allows a limited amount of each function, but can be expanded with attachable upgrades. The factory will use the conveyor system in order to draw or deposit supplies for it's various functions. Nanites do not require components themselves, but do require a lot of power to function.
Original Modder Team
Modeling - Nukeguard Functionality and Animation - tyrsis
Current Modder Team
BookBurner -- Scripts nukeguard - Models
Other contributors
Splen -- Scripts Fank -- Scripts MrValiant -- Scripts stefan2200 -- Scripts M0dEx -- Scripts
If there are issues, try **Delete the old mod file in mods directory %appdata%\Roaming\SpaceEngineers\Mods\219757726.sbm(this is unlikely there if you are new to this mod), it may have downloaded update incorrectly. And also delete the mod id folder in *Steam\steamapps\workshop\content\244850\ delete this folder = 219757726 redownload and try it again.
Highlights
From source dataFootprint
A 72 MB download, rated a light load on a server.
Last update
Its author last shipped an update 8 mo ago.
Nanite Control Facility v2.2(13) - Automated Construction on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-02-19, released 2026-02-19, 72 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Nanite Control Facility v2.2(13) - Automated Construction.
Run Nanite Control Facility v2.2(13) - Automated Construction on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorkshop
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Space Engineers
- File size
- 72 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓Authornukeguard, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
