About NE Build and Repair System
From Steam WorkshopNE Build and Repair System Automatic repairing, welding and projection building. An optimized, weld-only fork of the Nanobot Build and Repair System. ✦ What it does Repairs damaged and deformed…
NE Build and Repair System
Automatic repairing, welding and projection building. An optimized, weld-only fork of the Nanobot Build and Repair System.
[hr][/hr]
✦ What it does
- Repairs damaged and deformed blocks in its working area
- Builds projections: places and welds projected blocks automatically
- Collects floating objects and the inventories of dead characters and bags (fly mode)
- Fetches components from all connected inventories and pushes collected items back into your containers
✦ What's new in NE
- Weld only: all grinding and janitor functions are removed. This mod never dismantles a block.
- AtlasGridScan: one shared search per group of connected grids instead of one search per system. Measured with 12 systems: background load about 45 → 9 ms per second.
- Color coded terminal: the status line shows at a glance what every system is doing.
- Working collect priority and readable, translated priority lists
- Many fixes, see the change notes
✦ Status at a glance
[table] [tr][th]Color[/th][th]Meaning[/th][/tr] [tr][td]Green[/td][td]Welding (shows the current block)[/td][/tr] [tr][td]Yellow[/td][td]Transport running / waiting (targets present)[/td][/tr] [tr][td]Red[/td][td]Missing components, PCU limit, inventory full, switched off, damaged or not enough power[/td][/tr] [tr][td]Gray[/td][td]Idle, nothing to do[/td][/tr] [/table]
✦ Modes
[table] [tr][th]Mode[/th][th]Targets[/th][/tr] [tr][td]Walk mode[/td][td]All grids connected to the system (rotors, pistons, hinges, connectors) and their projections[/td][/tr] [tr][td]Fly mode[/td][td]All grids inside the working area, plus floating objects to collect[/td][/tr] [/table]
✦ Terminal settings
- Welding: build projected blocks, weld to functional only, ignore color, priority list per block class
- Collecting: priority list per item class, collect only if idle, push ore/ingots, items or components immediately
- Area: width, height, depth and offsets (default 150 × 150 × 150 m), show area
- Script control: targets are picked by a programmable block
✦ Ownership
Works on blocks of the owner and of friendly players and factions. Neutral, unowned and enemy blocks are not touched. Components are only taken from friendly inventories.
✦ Chat commands
[table] [tr][th]Command[/th][th]Function[/th][/tr] [tr][td]/nanobars -help[/td][td]Help and version[/td][/tr] [tr][td]/nanobars -perf start | start 120 | stop[/td][td]Performance measurement (AtlasPerformance), report saved as a file*[/td][/tr] [tr][td]/nanobars -searchonbuild on | off[/td][td]Search again after each built projected block (default: off)*[/td][/tr] [tr][td]/nanobars -cwsf | -cpsf[/td][td]Create a world / global settings file (server)[/td][/tr] [tr][td]/nanobars -loglevel all | default[/td][td]Set the log level[/td][/tr] [tr][td]/nanobars -writetranslation <language>[/td][td]Export a translation file[/td][/tr] [/table] * admins only on multiplayer servers
✦ Scripting
Programmable blocks can read and control the system through terminal properties, for example BuildAndRepair.PossibleTargets, BuildAndRepair.MissingComponents, BuildAndRepair.CurrentTarget, the priority lists and BuildAndRepair.ProductionBlock.EnsureQueued (queue missing components in assemblers).
✦ Languages
English, German, Russian (follows the game language)
✦ Notes
- Uses the same block IDs as the original Nanobot Build and Repair System. Do not load it together with the original or other forks.
- The terminal info contains color tags. Scripts that read CustomInfo will see them in the text.
[hr][/hr]
✦ Credits
- Original mod: Nanobot Build and Repair System by SKO (Space Equipment Ltd.)
- Russian translation: Lexx Lord
- NE version, AtlasGridScan and AtlasPerformance: ATLAS
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 39d ago.
NE Build and Repair System on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-09-26, released 2026-09-26
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of NE Build and Repair System.
Run NE Build and Repair System on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogBuilding & decoration
Blocks, furniture, decorations and building tools.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-04Open ↗
- ✓AuthorATLAS, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
