No *** Scrap
Removes scrap from being generated when items are destroyed/shot out. **Note - Untested in XBOX environment**
Description
Ok so this is a server side CS script that will set the probability of scrap being generated to zero (0). This means no matter what you blow up/shoot/destroy, they'll be no floating scrap laying around.
This does NOT require In-Game Scripts to be enabled (so players don't make pesky CPU intensive scripts that'd cause performance issues). This has been tested in a multiplayer SeverBlend SE server with 100% success. This does NOT stop admins from spawning in scrap metal (Which you wouldn't need to? Why man why?) and does NOT cleanup scrap that is already in game. You can do that from your admin menu by cleaning floating objects.
Benefits: Player intensive battles using small grids where the scrap can get stuck inside and cause issues for the players during flight. Cons: While I did test on a functioning server, I'm not 100% convinced this doesn't add any CPU load yet. Throwing a bunch of ships at each other didn't really simulate a player battle.
This is also single player friendly but you shouldn't ever really need it.
Note - Untested in XBOX environment
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