Source-checkedWeapons, items & crafting

NorthWind Weapons

by Nasty Jack Starlight · for Space Engineers

This is the start of what I hope will be a large weapon pack powered by WeaponCore, very much still a WIP. First batch of weapons are a selection of Railguns, 3 turrets and 3 fixed weapons. All…

117KDownloads
4 yr agoLast updated
289 MBFile size
Steam WorkshopSource

About NorthWind Weapons

From Steam Workshop

This is the start of what I hope will be a large weapon pack powered by WeaponCore, very much still a WIP. First batch of weapons are a selection of Railguns, 3 turrets and 3 fixed weapons. All…

This is the start of what I hope will be a large weapon pack powered by WeaponCore, very much still a WIP.

First batch of weapons are a selection of Railguns, 3 turrets and 3 fixed weapons. All railguns feature recoil force and animations, penetration, shrapnel damage, effected by gravity and damage falloff over range.

I have released a NW based rebalance of vanilla weapons. If you want vanilla weapons to match better with NW, give it a try. https://steamcommunity.com/sharedfiles/filedetails/?id=2760750653

Content

75mm in small grid fixed mount and large grid 3x3 turret, 3km range. Effective vs both small and large grid heavy armor and large grid light armor, will overpen on small grid light armor doing less damage. 3000m/s Round Velocity.

150mm in small grid fixed mount and large grid 5x5 dual gun turret, 4km range. Most effective vs large grid heavy and light armor, will overpen most small grids. 3000m/s Round Velocity.

250mm in large grid fixed and 7x7 3 gun turret with independent elevation control, 5km range. Most effective vs large grid heavy armor, expect overpen on anything else. 3000m/s Round Velocity.

Discoball Laser AMS. A large grid 1x1 mount anti missile laser. range is 1km and uses 14MW when firing.

30mm CIWS. 3x3 large grid anti fighter and missile turret, can use standard or DU ammo. This turret has advanced tracking radar that will interfere with other similar turrets if placed to close together. (you cant place them with in 3 blocks of eachother.) 1100m/s Round Velocity.

30mm Rotary Cannon. Small grid fixed weapon based on the GAU-8, can fire standard or DU rounds for anti armor. The barrel of this weapon is outside the collision box so you can build around it, having a fully internal weapon like the real GAU-8. The recoil on this is very high, make sure it is inline with the ship's center of mass if you dont want to do back flips. 1100m/s Round Velocity.

203mm Howitzer. Small Grid long range artillery. A 3 round Autoloader(fire 3 rounds in a burst then takes time to reload). Uses bagged charge ammo, 3 bags per, you can use the ammo cycle option to choose how many charges are loaded, changing the velocity/range of the round. 1 charge is 125m/s, 2 is 225m/s and 3 is 325m/s. At max charge and firing at a 45deg angle in earth gravity it will shot about 10km.

For all weapons with multiple ammo options (30mm and 203mm so far) you need to add the cycle ammo option to the hotbar from the G menu in a cockpit for the weapon or weapon group, to change the ammo type. The weapons will not auto detect what type of ammo is in the inventory.

A note on the WC DPS numbers in the terminal, they are in many cases not accurate for my weapons, some weapons show much lower then they really are, some others show much higher then is accurate for there effect.

Some of these weapons use a large amount of power to fire, make sure you have a power grid that can support them.

This mod is still a WIP and I could really use balance feedback, damage and mat costs are all still very much up in the air. Overheating mechanic will be added soon as well as custom sounds.

Appreciations

This mod was made possible by WeaponCore and the Amazing people working on it. Please be sure to head over and give them some love. https://steamcommunity.com/workshop/filedetails/?id=1918681825

Thanks to DarkStar, CriegWarfare and Kreeg for helping me make this mod and learn SE modding in general. A big thanks to Kilme for making the muzzleflash for the 203mm Howitzer and for helping me understand the insanity that is SE particles. Thanks to AryxErin for the plasma cell model she provided when I was suffering from some creative block, be sure to check out her mod AWE.

Weaponcore Manual

Link to the WeaponCore manual. If you have not used WeaponCore before I highly recommend reading it. https://steamcommunity.com/sharedfiles/filedetails/?id=1989583682

Performance

I am now maintaining a version of NorthWind with all turrets set to sorters. This offers a large improvement in performance for larger ships or larger battles. As I know allot of people love the vanilla camera aiming option, the main version of NW will keep this ability for the turrets that can support it (not all weapons can) but if you find you can live without that feature and want the extra performance it might be a good idea to switch to this other version, very much recommended for larger servers. https://steamcommunity.com/sharedfiles/filedetails/?id=2404994027

Reupload Policy

Do not re-upload this mod or any part of it. I will not give permission for any kind of re-upload so don't ask.

On Xbox mods... There is no way this mod can be made to work without scripts, I can not make a version of this that would run on Xbox without rebuilding it from the ground up and redoing the models. Sorry but I am not willing to do that. Please do not attempt to port this mod to Xbox, you will just cause crashes and if I see it I will report it.

This is also why I can not make a version of this mod without Weaponcore.

If you are new to Weaponcore be sure to check out this page for some useful tips on how to use it. https://github.com/Ash-LikeSnow/WeaponCore/wiki/Player-Tips

Highlights

From source data

Footprint

A 289 MB download, rated a light load on a server.

Last update

Its author last shipped an update 4 yr ago.

NorthWind Weapons on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2022-12-31, released 2022-12-31, 289 MB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of NorthWind Weapons.

Dependencies

Declared by the newest build that lists any. Required ones are installed with it on one-click installs.

Run NorthWind Weapons on a Space Engineers server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Weapons, items & crafting

New weapons, gear, items and the recipes to make them.

Compatibility

Game
Space Engineers
File size
289 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorNasty Jack Starlight, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

NorthWind Weapons, answered

Generated from the mod’s own source data.

Is it free?

Yes. NorthWind Weapons is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download NorthWind Weapons from Steam Workshop and upload it to your Nxeon Space Engineers server in Files.

NxLabs

Run NorthWind Weapons on a Space Engineers server.

Deploy in about a minute from $13.99 a month, then upload NorthWind Weapons in Files.