About OKI NPC Expansion Mod
From Steam WorkshopThis mod is an attempt to shift the difficulty level of vanilla survival into much more dangerous gameplay by introducing various industrial and military cargo ships armed with OKI Grand Weapons…
This mod is an attempt to shift the difficulty level of vanilla survival into much more dangerous gameplay by introducing various industrial and military cargo ships armed with OKI Grand Weapons Bundle stuff and expanding harmless vanilla drone set with much deadlier combat drones.
For users of Modular Encounters Spawner this one also adds planet-bound cargoships, planetary installations and special 'Bosses' encounters that players will have to manually trigger by moving to encounter`s GPS nav point.
PLEASE NOTE!
OKI ships in this mod require one of the following OKI Grand Weapons Bundle mod versions listed below.
Seff's revisioned and retextured version: https://steamcommunity.com/sharedfiles/filedetails/?id=2374200567 derekt's WeaponCore compatible version: https://steamcommunity.com/sharedfiles/filedetails/?id=2323902217
Contributors!
First of all i want to credit Meridiux_ix for creating a Modular Encounters Spawner framework that modders can use to populate worlds with a great variety of NPC threat. My NPC mod attempts to use MES as much as possible, but MES is still optional.
---
The bulk of the mod that is formed by my OKI ships is being steadily expanded with other players` ship sets. This is the place where i`ll list the contributors, link to their profiles and workshop pages and provide some info on sets.
- Hull Breach: Profile page - - Creations page 6 large cargo ships with HullTec tag. Carry a lot of lootable cargo, but are well armed to defend themselves from thievery.
- Venom415: Profile page - - Creations page 4 super-capital military ships and large space freighter with expanded weaponry using RSCP tag. Plus a powerful planetary helicarrier that spawns wings of fighters.
- Doctor Budgie: Profile page - - Creations page 6 medium sized exploration, industrial and escort ships with NRB tag. Ships are heavily decorated with various unwelded parts creating a very interesting ramshackle look for the vessels.
- Whiplash141: Profile page - - Creations page 3 medium sized warships and 5 fighters (drones) that use WMI tag made by this famous and talanted coder. Fighters appear as assistance support for cargo ships and are spawned by pirate bases. All of the 3 large ships are using custom weapons made by Whip or homming torpedoes of my design.
- ShatteredGalactic: Profile page - - Creations page 3 large grid warships with TRCN tag that are using vast amounts of custom turrets and spawn either fighters or torpedoes to support them.
Please note that this NPC Expansion Mod uses modified versions of the original authors` ships with their permission. Changes are mostly in weapon layots and cargo / reactor fuel balancing. In some cases additional remote controller unit and antennas were added to provide support for drone / fighter spawning and atmosphere ship navigation.
A fair warning!
Installing this mod WILL put your existing creations to danger! Drones that pirate space stations and cargoships spaw are capable of delivering significant amounts of damage to your ships and bases!
In some rare cases a STRIKE COORDINATOR space ship will arrive that will spawn a group of large grid combat vessels ranging from tiny gunships to medium sized destroyers that will immidiatelly home at current player`s position (or remote controlled vessel).
Planets with atmospheres have their own FIELD OBSERVER ship, OKI FORTRESS and OKI COMMAND BUNKER installations that will spawn planetary strike groups of similar types.
Several ships with WMI tag will use a 10km range homming missiles or torpedoes that have no antenna signals. Use OKI observer units to spot such threats!
The game always defaults to maximum of 5 AI controlled drones, but you can override this setting by opening your save game file and changing the '<MaxDrones>5</MaxDrones>' to whatever amount you wish! This does not impact on maximum number of cargo ships at once though.
Mod requirements
This mod is based around and requires the weapons introduced by my other mod OKI Grand Weapons Bundle (linked in required mods). If you don`t have that mod than all of the cargoships will spawn weaponless or with just a few vanilla guns... Link: https://steamcommunity.com/workshop/filedetails/?id=429053416
Mod is also compatible with Modular Encounters Spawner mod which allows it to spawn Planetary Cargoships in planets` gravity as well as various installations. MES mod is optional, but not having it will end up in just spacebound cargoships spawning around. I highly recommend using MES with this mod! Link: https://steamcommunity.com/workshop/filedetails/?id=1521905890
Highlights
From source dataFootprint
A 146 MB download, rated a light load on a server.
Last update
Its author last shipped an update 4 yr ago.
OKI NPC Expansion Mod on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2022-05-27, released 2022-05-27, 146 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of OKI NPC Expansion Mod.
Run OKI NPC Expansion Mod on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogCreatures & NPCs
Adds or changes creatures, NPCs and how they behave.
Compatibility
- Game
- Space Engineers
- File size
- 146 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorOkim, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
