About (Old, new in desc) Precise Timers (Frame by Frame Countdown of Timers)
From Steam WorkshopMORE IMPORTANT UPDATE: Yeah, I had to get drunk enough, but I finally updated it. A few efficiency updates as well as now it re-triggers itself with the fancy (now half a decade old update feature).…
MORE IMPORTANT UPDATE: Yeah, I had to get drunk enough, but I finally updated it. A few efficiency updates as well as now it re-triggers itself with the fancy (now half a decade old update feature). Only took me half a decade, but it's here. New Version RIGHT HERE! CLICK CLICK!
Important Update: Before I was checking if the timer already existed in the list of timers it checks by their name, and could cause some unintentional behavior. Now it works perfectly as intended.
Allows the countdown delay to be set to a certain amount of frames instead of seconds.
Setup: Add this script to a Programmable Block and create a timer that Triggers itself and the Programmable Block.
Add "Adv" (Without quotation marks, capitals matter) to the end of a timer name to mark it for Tick by Tick countdown. When you do so, the delay will be considered in terms of Ticks instead of seconds, and there is 60 ticks in a second (So 30 seconds delay would become half a seconds delay)
Be aware if you remove Adv in the Timer Name it wont stop being a Precise Timer until you reload the world or you recompile the programming block.
Be aware that it takes up to 10 seconds for the script to recognize a newly named timer. So wait 10 seconds after you renamed the timer before testing it.
Example: https://steamcommunity.com/sharedfiles/filedetails/?id=1652380541
(When I say frame above, I mean a Sim Tick. I say Frame since it is more intuitive to more people. This means that this script is not affected by your FPS, but only by Sim Speed, which is good)
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 12 yr ago.
(Old, new in desc) Precise Timers (Frame by Frame Countdown of Timers) on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2015-04-18, released 2015-04-18
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of (Old, new in desc) Precise Timers (Frame by Frame Countdown of Timers).
Dependencies
- Required: steam_workshop project 3603011639 (steam_workshop, not in our catalogue)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorkshop
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorSioxerNikita, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
