Source-checkedMaps & scenarios

Orbital Autopilot and Map

by Renener · for Space Engineers

This script allows you to keep a ship in orbit around a planet and render an orbital map. Instructions: You ship will need a few components for this script to do its job. The most important is a ship…

33KDownloads
5 yr agoLast updated
398 KBFile size
Steam WorkshopSource

About Orbital Autopilot and Map

From Steam Workshop

This script allows you to keep a ship in orbit around a planet and render an orbital map. Instructions: You ship will need a few components for this script to do its job. The most important is a ship…

This script allows you to keep a ship in orbit around a planet and render an orbital map.

Instructions:

You ship will need a few components for this script to do its job. The most important is a ship controller. This can be either a remote control or a cockpit. It must be named "OrbitController" for the script to find it. This block will define the orientation of the ship when orbiting a planet with the autopilot. The Up side of this block will point away from the planet, and the Front side will point forward.

The autopilot can be activated with the argument "toggleAutopilot". When activated it will attempt to allign the ship with the target orbit and then accelerate to the required orbital velocity. In order for the autopilot to work your ship will need a gyroscope and 1 thruster in each direction.

To select an orbit you can run the script with the arguments "forward", to generate an orbit based on your current direction, or "input", to generate an orbit based on the input variables. There are a lot of things you can change in the input section of the script, so I suggest you take a look at that.

The orbital map can be rendered by adding an lcd panel named "OrbitDisplay". This will display the planet (grey), the ship (green), the target orbit (light blue) and the current trajectory (magenta). If you add waypoints to the ship controller (if it is a remote control), these will be also be displayed (blue).

Extra stats and error messages can be displayed on an lcd panel by naming it "OrbitStats".

A Speed mod is highly recommended for autopilot functionality. I suggest one of these: https://steamcommunity.com/sharedfiles/filedetails/?id=380168871 or this one: https://steamcommunity.com/sharedfiles/filedetails/?id=599536562

Highlights

From source data

Footprint

A 398 KB download, rated a light load on a server.

Last update

Its author last shipped an update 5 yr ago.

Orbital Autopilot and Map on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2021-09-23, released 2021-09-23, 398 KB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Orbital Autopilot and Map.

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What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Maps & scenarios

Custom maps, arenas and scenarios to play on.

Compatibility

Game
Space Engineers
File size
398 KB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorRenener, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Orbital Autopilot and Map, answered

Generated from the mod’s own source data.

Is it free?

Yes. Orbital Autopilot and Map is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Orbital Autopilot and Map from Steam Workshop and upload it to your Nxeon Space Engineers server in Files.

NxLabs

Run Orbital Autopilot and Map on a Space Engineers server.

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