About [OUTDATED] [POSSIBLY BROKEN] Transporter
From Steam Workshop[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2071992722&searchtext=Transporter+1.94]USE THIS VERSION Transporter - large ship - 6 persons - max 120 MW : 120 KM (per person) Single Pad…
Transporter - large ship - 6 persons - max 120 MW : 120 KM (per person)
Single Pad Transport - small and large ship - 1 person - max 60 MW : 60KM (per person)
Jammer - large ship An Jammer will prevent all enemy transporter to work correctly, but it doesn't have an effect on allied transporter. So your transporter can transport enemies, even when your jammer is activate, as long your enemy don't have an jammer.
What does the light means? - Green: The transporter is ready. - Orange: There is an error: Target is not in range OR there is no player to transport OR target is blocked - Red: Deactivated / not enough power.
No Bugs - Features! - Players who are in an cockpit can't be teleported: The transporter can't differ between chair and human and stops the transportation process. (gives a good protection against "unallowed teleportations")
Todo & Issues - modules (power, range and configuration) -> I don't have time for that currently, so I just doubled the range and profiles. - transport crate - The effect goes through everything: yeah, it's not perfect. - some models get transported into ceilings
Disclaimer * By building the transporter you agree not to sue us for the following accidents: Merging two persons into one, splitting one person into two, transport to another universe, transport to the future or past, clones or transportations into solid materials. This disclaimer is also valid if you accidentally travel back in time and stop us from writing this disclaimer.
Changing Settings You can change different attributes like power consume or range. Take a look at this: http://steamcommunity.com/workshop/filedetails/discussion/693253011/358415206079646554/
For all Modder out there If you are able to create models and want to make your own teleporter model: Ask me. The code is generic and we only have to change a few lines, like pad positions and size of the transporter - and also default values for range and others, if you want something else. Transporter on github
If you like this mod, rate it up and also take a look at our other mods or Donate for continuing developing of this mod.
Dev Branch http://steamcommunity.com/sharedfiles/filedetails/?id=717676147
Other Copyrights Action Teleporter Icon under CC BY 3.0. Changes: Converted to dds.
Highlights
From source dataFootprint
A 3 MB download, rated a light load on a server.
Last update
Its author last shipped an update 9 yr ago.
[OUTDATED] [POSSIBLY BROKEN] Transporter on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2017-05-10, released 2017-05-10, 3 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [OUTDATED] [POSSIBLY BROKEN] Transporter.
Run [OUTDATED] [POSSIBLY BROKEN] Transporter on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Space Engineers
- File size
- 3 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorLeto, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
