About Oxygen Lockdown
From Steam Workshopv:0.73 (1.190 compatible) Timer block not required anymore In-game script by MMaster & Morphologis UPDATE: Compatible with 1.185 - You need to install it again to programmable block just as you did…
v:0.73 (1.190 compatible) Timer block not required anymore In-game script by MMaster & Morphologis
[h1]UPDATE: Compatible with 1.185 - You need to install it again to programmable block just as you did first time. Timer block is not required anymore![/h1]
Closes doors, starts warning lights, dims normal lights and plays sound in sections if any of the section air vents report depressurization. Reports leaking sections on text panels and LCDs.
This is vanilla script. So it supports non-modded games as well as modded.
NO PROGRAMMING NEEDED.
VIDEO BY MORPHOLOGIS
https://www.youtube.com/watch?v=t7LovBc7670
VERY SPECIAL THANKS
Morphologis for this idea, his help with debugging this script and for his support of community & awesome videos! Make sure to check out his YouTube channel: https://www.youtube.com/user/Morphologis
QUICK GUIDE:
* Load this script to programmable block:
- Click Edit in Programmable Block control panel
- Click Browse Workshop
- Find Oxygen Lockdown in list
- Click Ok
- Click Check code
- Click Remember & Exit
* Setup timer block to 1 second * Set timer actions to: 1. run programmable block, 2. start timer * Start timer
Setup groups for sections like this: 1. group needs to be named "O2 Section: Section Name" This group should contain: * monitored air vents inside section * doors that will be closed during lockdown & opened when lockdown ends * warning lights that will be turned on during lockdown & off when lockdown ends * sound blocks that will play sound when lockdown starts
2. group is named "O2 Section Close: Section Name" This group should contain: * doors that will be closed during lockdown but not opened when it ends (useful for NOT opening outside doors) There needs to be O2 Section with airvent and the same Section Name for this to work!
3. group is named "O2 Section Dim: Section Name" This group should contain: * normal lights that will be dimmed (intensity lowered to 0.5) during lockdown There needs to be O2 Section with airvent and the same Section Name for this to work!
4. group is named "O2 LCDs" All LCDs in this group will report leaking sections. * Use LCD Public title to specify header displayed on that LCD. * Set LCD Public title to empty string to hide header.
EVERYTHING IS OPTIONAL - You don't need to use any doors, lights or sound blocks & you don't need to have 2., 3. group and 4. group.
* Done.
You can now also change the MMConfig.SHOW_ALL option in the script Configuration() section to show all sections even when they are full.
ALWAYS check the OWNERSHIP
Programmable block needs to have the same ownership as all the other blocks you want it to control. So all doors, lights, airvents, sound blocks and LCDs need to have the same owner as programmable block.
Step-by-step Video Guide by MMaster
http://www.youtube.com/watch?v=Pipu_oqQVug
MY POPULAR MODS
Airlock Control:
http://steamcommunity.com/sharedfiles/filedetails/?id=436109051
Medium Medbay mod:
http://steamcommunity.com/sharedfiles/filedetails/?id=423346486
Retractable Glass Bridge (door) mod:
http://steamcommunity.com/sharedfiles/filedetails/?id=419124752
Large Armor Gates mod:
http://steamcommunity.com/sharedfiles/filedetails/?id=415051704
Configurable Automatic LCDs
http://steamcommunity.com/sharedfiles/filedetails/?id=403921671
Troubleshooting
Are your doors opening & closing in a loop?
The oxygen behaves strangely on large stations & ships so this script has to figure out when do the values that game reports actually make sense. Following setting is to let script know how laggy the world is so it can adapt to it.
You need to modify the line in Configuration() section inside the script: MMConfig.LAG_LEVEL = 5;
to higher number for example: MMConfig.LAG_LEVEL = 10;
This option is made exactly for big laggy stations / ships. You need to find the ideal value for your ship.
Not working as expected?
Make sure you followed the instructions exactly and make sure that you watched the video guide by Morphologis. Always check that your group names are correct.
FAQ
What are those doors in the video? Those are Sektans Airtight Doors: http://steamcommunity.com/sharedfiles/filedetails/?id=416810412
What is that Transparent GUI in the video? You can get one for example here: http://www.reddit.com/r/spaceengineers/comments/2qzegu/transparent_gui/
Can I get that map from the video? Yes.. as soon as it is released. Stay tuned ;)
Watch MMaster's Steam group: http://steamcommunity.com/groups/mmnews Twitter: https://twitter.com/MattsPlayCorner and Facebook: https://www.facebook.com/MattsPlayCorner1080p for more crazy stuff in the future :)
If you think my work is worth it then feel free to donate. Thanks! :) Donate <3
Highlights
From source dataFootprint
A 41 KB download, rated a light load on a server.
Last update
Its author last shipped an update 7 yr ago.
Oxygen Lockdown on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2019-04-28, released 2019-04-28, 41 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Oxygen Lockdown.
Run Oxygen Lockdown on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Space Engineers
- File size
- 41 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorMMaster, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
