About PFS - AVAA - Aquila Gunship
From Steam Workshop5/4/20 - Updated cockpit with control seats, cleaned the armor. 8/4/19 - Updated with Whip's Radar Script, fixed name on Grav Alignment 100% Vanilla Aquila Gunship Mass: 1203385 kg (empty) Cargo: 2…
5/4/20 - Updated cockpit with control seats, cleaned the armor. 8/4/19 - Updated with Whip's Radar Script, fixed name on Grav Alignment
100% Vanilla
Aquila Gunship
Mass: 1203385 kg (empty) Cargo: 2 Large Containers Hydrogen: 5 Tanks Oxygen: 11 Tanks Power: 8 Small Reactors, 24 Batteries Weapons: 5 Hydra Turrets (10 Gatlings each)
Crew: 4 - 1 Pilot, 1 Gunner, 2 EW Operators
Lore
The Aquila was originally created as a Guard craft, where it served as a customs interceptor against SSTO craft. Although it is not designed to enter space itself, its high altitude makes it fully capable of dealing with craft on the edge of the atmosphere, and its focus on atmospheric flight ensures that it will be more efficient than its prey.
Shortly after its introduction, the Military took an interest in the Aquila, wishing to use it as an aerial command platform. It was equipped with the latest in sensor suites, communications technologies, and jamming suites, for a full range of Electronic Warfare options. In this way, the Aquila acts as a medium between orbital craft and atmospheric craft, where it can stay out of the optimal range of both, and help to coordinate forces below. It is even equipped with Laser Antennae, should its crew wish to take over drone controls.
Far from defenseless, the Aquila has 5 Hydra AA turrets that make short work of incoming enemy fighters and missiles, and it is also equipped with a decoy countermeasure system.
---------------- USER MANUAL ----------------
To pilot the ship, sit in one of the passenger seats, open the console with "K" and then go to the group labeled "Control" and hit "Control"
[img=https://i.imgur.com/sAErcaa.jpg] [olist] [*] Toggle between Flight Mode/VTOL Mode [*] Toggle Hydrogen On/Off [*] Toggle Landing Gear [*] Pistons inertial sharing On/Off (turning this off makes the craft more maneuverable, but less stable) [*] Begin Decoy Deployment [*] Turn off Decoy Iterator (this stops the deployment process. Wait 5 seconds, hit 6 again, then hit 5 to launch again) [*] Gravity Alignment On/Off (use when idle to stop nose pitching) [*] Reverse Thrusters On/Off
[/olist]
NOTES
The machine spirit of this vehicle sounds very angry, but rest assured. Aside from its violent noises and protests, everything has been stress tested and you are 99.9% unlikely to break apart in mid-air.
Scripts
MMaster - Automatic Configurable LCD Whiplash141 - Artificial Horizon, Turret Slaving, Gravity Alignment, Rotor Thruster Control, Radar
Misc
Highlights
From source dataFootprint
A 9 MB download, rated a light load on a server.
Last update
Its author last shipped an update 6 yr ago.
PFS - AVAA - Aquila Gunship on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2020-05-05, released 2020-05-05, 9 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of PFS - AVAA - Aquila Gunship.
Run PFS - AVAA - Aquila Gunship on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Space Engineers
- File size
- 9 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorLord Commissar, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
