About PFS - CV - Manta Carrier
From Steam WorkshopManta Assault Carrier Mass: 42,240,912 kg Acceleration: 2.06 m/s^2 Hangar Capacity: 14 Mantids or Stingrays Weapons: 88 Anti-Missile Turrets, 24 Hangar Defense Turrets, 32 Gatling Turrets, 22 Missile…
Manta Assault Carrier
Mass: 42,240,912 kg Acceleration: 2.06 m/s^2 Hangar Capacity: 14 Mantids or Stingrays Weapons: 88 Anti-Missile Turrets, 24 Hangar Defense Turrets, 32 Gatling Turrets, 22 Missile Turrets Storage: 216 Small Containers Assemblers: 6 Refineries: 2 Connectors: 9 Crew: 17 Flight & Hangar Crew, 21 Ship Crew
The Manta was designed to be a heavily armored carrier that can protect and support its craft even in the heat of battle. Although it has a relatively low fighter count for other carriers of its size, its focus on armored hangars ensures that unused craft are well protected, and that pilots will be given enough time to scramble their fighters before they are destroyed.
In battle, the Manta serves in a support role for its own fighters. Where the fighters it deploys compensate for its lack of speed and manueverability, the Manta pays them back with a large amount of Anti-Air firepower. In combination, these two elements play together to give enemies a hard choice of whether to attack fighters or the durable carrier itself. Ultimately, this further serves the Manta's true purpose in fleets, which is to distract as a tank, allowing other destroyers and cruisers to do their job.
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All hangars are numbered - evens on the starboard side, odds on the port side, with lowest numbers closest to the center and higher numbers closest to the bow. The numbers are also visible both inside and outside the hangar doors.
In the control panel, you will find groups for each of the hangar doors. Simply reverse the pistons to open or close the hangar doors
IMPORTANT: DO NOT operate pistons individually! Each door consists of 2 pistons, and both must be moved at the exact same time using the control groups or the doors will become separated and stuck.
I have not experienced damage in flight; however, if you wish to spare yourself the extreme annoyance of hearing banging metal, keep the doors down while moving.
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Like the Kestrel II, I have color-coded several doors to help you navigate the ship
Red - Engineering Orange - Assembler/Refineries Blue - Bridge (in this case the blue door leads to the main corridor, which leads to the bridge) Dark Blue - Officer Quarters Dark Green - Gunnery Stations Light Green - Crew Quarters/Facilities Purple - Medical
Mods Used ----------------------------------------------------------- Armor Ramps Armor Thrusters Catwalks 2.1 DeadTech Mess Hall Pack Docking Ring Eikester’s Décor I Eikester’s Décor II Industrial Thrusters Kolt Command Consoles Letters Mod Titan Engine
Additional Mods Used (For Mantid AC4s) ----------------------------------------------------------- Azimuth Cockpit CSD Autocannon CSD Battlecannon Maglock Surface MkII
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Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 12 yr ago.
PFS - CV - Manta Carrier on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2015-02-08, released 2015-02-08
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of PFS - CV - Manta Carrier.
Run PFS - CV - Manta Carrier on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorLord Commissar, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
