Source-checkedQuality of life & UI

Planet Map 3D

by SJ_Omega · for Space Engineers

Version 1.3.2 DESCRIPTION This program creates a 3 dimensional representation of planets and waypoints as well as the position and heading of your ship, and projects them to a designated Display…

39KDownloads
4 yr agoLast updated
458 KBFile size
Steam WorkshopSource

About Planet Map 3D

From Steam Workshop

Version 1.3.2 DESCRIPTION This program creates a 3 dimensional representation of planets and waypoints as well as the position and heading of your ship, and projects them to a designated Display…

Version 1.3.2

DESCRIPTION

[hr][/hr] This program creates a 3 dimensional representation of planets and waypoints as well as the position and heading of your ship, and projects them to a designated Display Surface. Works both with regular text panels as well as screens built into cockpits, seats, and other terminal blocks.

The script can display previously charted locations (see VANILLA PLANETS and POINTS OF INTEREST below), or it can also be used to map the locations of hitherto uncharted planets. This feature is essential for modded planets and custom worlds.

You can find a Demo Ship for the script here: https://steamcommunity.com/sharedfiles/filedetails/?id=2289095907

FEATURES

[hr][/hr] NEW FEATURES!!!

GPS BATCH CAPTURE GPS coordinates can now be input into a tagged LCD block for quick capture of multiple coordinates. [olist] [*] Rename desired LCD blocks to include the Import Tag (Default: [Import] )

[*] Run the command IMPORT_WAYPOINTS.

[*] The same command can be run replacing WAYPOINTS with any of the other marker types, such as ASTEROIDS so that all newly logged waypoints will appear as that type. [/olist]

CYCLE WAYPOINT TYPE The currently selected waypoint on any map screen can be quickly cycled through the different marker types. [olist] [*] In any map, navigate to the desired waypoint, either by using the Context Menu (see guide), or by running the NEXT_WAYPOINT command.

[*] Run the command CYCLE_TYPE <#> where <#> is the map number. The map number is optional, and will default to map 0.

[*] Repeat the command until the Waypoint has been changed to the desired marker type.

[/olist]

EXISTING FEATURES:

  • 3D Rendered Map
  • Multi-Screen Support
  • 6 Different View Modes
  • Works on normal text screens as well as in embedded screens
  • Import Recorded Planets or Chart New Ones
  • Log Customizable GPS Waypoints
  • Import/Export Waypoints for use in Terminal
  • Calculate Jump Points to Planets

QUICK SET-UP

[hr][/hr] [olist] [*]Load this script on a programmable block. [*]Put the tag "[MAP]" in the name of the block where you want the map to be displayed. If the block has multiple screens you can change which screen displays the map by going into the programmable block's Custom Data field and changing the "MAP_Index" field. [*]It's recommended to map at least the basic movement and mode commands to desired hotkey bars. [*](optional) Paste "Vanilla" planet and waypoint data into the custom data field of the programmable block. (See below). [*](optional) Add the tag "[Map Data]" to the name field of a block that you want to have the Data Display screen. This display page will give details about planets, waypoints, and the map screen itself. (See section 'Data Display Pages' below). [/olist]

Find the full guide with an extensive list of commands here: https://steamcommunity.com/sharedfiles/filedetails/?id=2293214693

VANILLA PLANETS

[hr][/hr] The following planets and moons are from the default star system. You can add them to the map by pasting the following data into the Custom Data field of the programmable block. They may not be accurate to some scenarios such as Never Surrender. NOTE: Be sure to include the trailing semi-colons.

Planet_List= |EARTHLIKE;(0,0,0);60000;GREEN;;;; |MOON;(16388,136375,-113547);9394;GRAY;;;; |MARS;(1032762,134086,1632659);64606;RUST;;;; |EUROPA;(916410,16373.72,1616441);9600;LIGHTBLUE;;;; |ALIEN;(131110.8,131220.6,5731113);60894.06;MAGENTA;;;; |TITAN;(36385.04,226384,5796385);9238.224;CYAN;;;; |TRITON;(-284463.6,-2434464,365536.2);38128.81;WHITE;;;; |PERTAM;(-3967231.50,-32231.50,-767231.50);30066.50;BROWN;;;;

Highlights

From source data

Footprint

A 458 KB download, rated a light load on a server.

Last update

Its author last shipped an update 4 yr ago.

Planet Map 3D on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2023-01-30, released 2023-01-30, 458 KB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Planet Map 3D.

Run Planet Map 3D on a Space Engineers server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “QoL”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Compatibility

Game
Space Engineers
File size
458 KB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorSJ_Omega, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Planet Map 3D, answered

Generated from the mod’s own source data.

Is it free?

Yes. Planet Map 3D is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Planet Map 3D from Steam Workshop and upload it to your Nxeon Space Engineers server in Files.

NxLabs

Run Planet Map 3D on a Space Engineers server.

Deploy in about a minute from $13.99 a month, then upload Planet Map 3D in Files.