Source-checkedWorld generation

Planet Reach: Remastered

by /SUPERINTENDENT/ · for Space Engineers

Nov. 24th, 2025: New v2 update! See full list of changes below. "..our fortress among the stars." - Dr. Catherine Halsey _______________________________________________________________ Reach was once…

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About Planet Reach: Remastered

From Steam Workshop

Nov. 24th, 2025: New v2 update! See full list of changes below. "..our fortress among the stars." - Dr. Catherine Halsey _______________________________________________________________ Reach was once…

Nov. 24th, 2025: New v2 update! See full list of changes below.

"..our fortress among the stars." - Dr. Catherine Halsey _______________________________________________________________

Reach was once humanity's greatest asset- second only to Earth in terms of importance for the species' survival. Located a mere 10.5 lightyears from the Sol System, it was located on Earth's metaphorical doorstep, and was the closest extra-Solar colony from her. The headquarters of the United Nations Space Command [UNSC], she acted as a strategically important world for humanity's defense, being the logistical center of humanity's military capability. Sparsely inhabited, the vast majority of her surface was populated by rural farming communities and small towns, with occasional mega-cities dotting major sea-and-space ports across the planet's surface.

A part of the Epsilon Eridani system, she was the second planet from the star, and the fourth largest planetary body overall. Reach is also home to two moons: Csodaszarvas and Turul, both named from Hungarian mythology. Sitting at roughly 20% larger than the overall size of Earth, Reach has remarkably similar surface conditions despite the difference, with a gravity of 1.08g and a temperate, gentle climate. Her surface is scarred with large impact craters- signs of a relatively recent formation, as the planet is surprisingly young at less than one billion years old.

One of the first colonies settled by humanity, she was first colonized in 2362, and quickly terraformed thereafter. Due to it's rich titanium deposits and proximity to Earth, she became the de-facto headquarters for the UNSC. From a firm and extensive defense grid, numerous ship-building and breaking yards, strategic training and planning facilities, and even home to the SPARTAN-II program, the planet has proved invaluable to humanity's defense- especially against the Covenant. It's no surprise then that the planet was eventually found and attacked en masse by the Covenant, quickly falling thereafter in the late summer of 2552. It's surface glassed extensively, it eventually found itself one of the prime candidates for resettlement and re-terraforming after the conclusion of the Human-Covenant war, with the first efforts of recolonization attempted in 2589, the famous mega-city of New Alexandria being refounded by 2610. _______________________________________________________________

FEATURES: Planet Reach has been redone from top to bottom- new landscape, new mountain ranges. Everything reworked, with only the bare minimum brought over from the original. Featuring a more diverse landscape, there are plenty of new vistas and valleys to see and explore- with a couple of familiar sights thrown in to boot!

Two versions of Reach are available in this mod: one utilizes the amazing Water Mod by Jakaria. A non-water version of Reach is included as well, for those who wish for a more vanilla experience instead!

Additionally, both water and non-water versions of Reach are now compatible with Echthros's Real Solar Systems mod!

Reach also includes dynamic weather elements taken from the vanilla EarthLike planet, and now features forageables added in the Apex Survival update!

Recommended size: 120km

_______________________________________________________________

Both of Reach's moons, Turul and Csodaszarvas, have been included as well! Two versions of Csodaszarvas are included: one with rings and without. Much like their parent planet, both moons are compatible with Real Solar Systems. Turul recommended size: 20km Csodaszarvas recommended size: 60km _______________________________________________________________

>>This planet will be subject to changes and improvements in the future, and feedback is always welcome. Thanks!<<

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 12 mo ago.

Planet Reach: Remastered on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2025-11-25, released 2025-11-25

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Planet Reach: Remastered.

Run Planet Reach: Remastered on a Space Engineers server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

World generation

Changes or adds to how new terrain, biomes and structures are created.

Compatibility

Game
Space Engineers

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓Author/SUPERINTENDENT/, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Planet Reach: Remastered, answered

Generated from the mod’s own source data.

Is it free?

Yes. Planet Reach: Remastered is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Planet Reach: Remastered from Steam Workshop and upload it to your Nxeon Space Engineers server in Files.

NxLabs

Run Planet Reach: Remastered on a Space Engineers server.

Deploy in about a minute from $13.99 a month, then upload Planet Reach: Remastered in Files.