About Realistic Vanilla Weapons 2.0 [Range And Particles Update]
From Steam WorkshopRVW 2.0 mod overhauls the characteristics of basic game hand-held and block weapons, making them closer to their real-life counterparts. List of Changes: • Tracer trails brightness has been increased…
RVW 2.0 mod overhauls the characteristics of basic game hand-held and block weapons, making them closer to their real-life counterparts.
List of Changes:
• Tracer trails brightness has been increased for all of calibres up to Autocannon rounds. Tracers are now visible at longer ranges.
• Missiles are now affected by gravity.
• Weapon accuracy and projectile dispersion for all of the weapon systems has been changed relative to their real-life equivalents.
• Reload period is removed for belt-fed systems, such as gatling guns and autocannons.
• Maximum range for all of the weapon systems has been significantly increased.
• Rate of fire for all of the weapon systems has been changed relative to their real-life equivalents.
• Initial velocity of projectiles for all of the weapon systems has been changed relative to their real-life equivalents.
• Explosive damage has been increased for missiles, medium and large caliber cannons.
• Armor-piercing properties for all of the weapon systems has been increased relative to their real-life equivalents.
• Ricochet probability on steeper angles of impact has been increased for medium and large caliber weapon systems.
• Shrapnel damage upon block destruction has been significantly increased.
• Pistol magazines capacity has been increased
• All pistol magazines are now fully interchangeable and fit all pistols
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[WARNING!] RVW mod drastically increases destructive capabilities of vanilla weapons. Standart SE PVP and PVE balance system will no longer be appliable after instalation of RVW mod.
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[Work in progress] This mod will be further updated in order to make SE weapons as realistic as possible!
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[WeaponCore Compat]
This mod is NOT designed to work with WeaponCore.
HOWEVER.
Thanks to some testing, we discovered that it seems to work even with "Replace Vanilla Weapons +"
Tho, most problems that could come with the usage of both mods at the same time will most likely not be fixed, as this mod is designed to work on its own ^ ^
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To-Do List:
• Increase Turret AI ranges
• Increase shot sound travel distance
• Keep updating the mod
Also try our brand new Sound Enhancement Mod! [Thunderclap]: https://steamcommunity.com/sharedfiles/filedetails/?id=3809921495
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 36d ago.
Realistic Vanilla Weapons 2.0 [Range And Particles Update] on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-09-28, released 2026-09-28
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Realistic Vanilla Weapons 2.0 [Range And Particles Update].
Run Realistic Vanilla Weapons 2.0 [Range And Particles Update] on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-11Open ↗
- ✓AuthorSoumagnei, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
