About Rebalanced 200mm Missiles
From mod.ioRemoves platinum and uranium from 200mm Missile assembly. Some additional changes.
Removes platinum and uranium from the 200mm Missile construction cost.
Why? Simply put, 200mm missiles cannot be built using resources excavated from planets. This is because neither uranium, nor platinum, are found on the five planets in the vanilla game.
That said, I did not want to only remove those costs; at x1 efficiency, 3 cobalt has been added to compensate for the removal of the rarer resources. As well, the required magnesium has been increased from 1.2 to 1.5. These changes are negligible, but allow for missile manufacture without traveling beyond any of the vanilla planets.
This mod is a duplicate upload of my Rebalanced 200mm Missiles mod found on the Steam Workshop, and shares the same redistribution permissions. See the Workshop page for further details.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Rebalanced 200mm Missiles on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- v1.01, released 2023-09-06
Run Rebalanced 200mm Missiles on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓mod.ioOfficial listing, checked 2026-10-30Open ↗
- ✓AuthorHarbingerAce, as published on mod.io
- ✓LicenseNot published by the sourceFree
