About Recon Cameras
From Steam WorkshopEver wanted to scout out a planet before your approach? Check an asteroid for ore and hostiles from over a thousand kilometers way? Track an enemy ship on Mars from the comfort of your moon base?…
Ever wanted to scout out a planet before your approach? Check an asteroid for ore and hostiles from over a thousand kilometers way? Track an enemy ship on Mars from the comfort of your moon base? Well, now you can!
This mod adds new camera blocks that allow for remote scouting over unlimited distances (power requirements allowing), complete with the ability to place GPS markers and track entities at a distance as well.
To balance the tactical advantage these cameras grant, there are also tracer blocks which can detect when an enemy is scouting the area near your grid and will allow you to trace their position automatically!
NOTICE!
This mod is not currently under any development and there are severe bugs in multiplayer (still works in SP afaik). For the moment, there are no plans to revisit or fix it. Use at your own risk! Sorry for the inconvenience.
Camera Controls
Hold Alt: Hold and use mouse to pan camera around. Mouse Wheel and PgUp/PgDn: Zoom camera in and out. Hold Ctrl: Lower pan and zoom speed (for more precise movements). Hold Shift : Raise pan and zoom speed (for faster movements).
V: Reset view. Home: Create GPS. End: Lock to viewed enity. Hold to unset target. F: Exit camera.
Tracer Feature
Tracer blocks will detect nearby camera proxy grids (invisible grid that player using camera controls) that belong to enemies of the faction/player that owns the tracer block. They will begin tracing the position of the enemy spy the moment they are detected (takes about 10 seconds; faster if more tracers are active). Once the trace is complete, a GPS will appear at the position of the enemy spy. The defending player can then follow this GPS and go hunting for the spy.
Tracer power consumption scales with the square of the detection radius, so mind your power!
Config Setup
This mod can be customized by making use of the Config.xml file that generates once the mod is loaded. Loading a file with this mod active creates a Config.xml file inside of the save folder (...\Roaming\SpaceEngineers\Saves\<SteamId>\<SaveGameName>\Storage\2703188911.sbm_SpyCameras). You can edit the values in this file to change those values in game after loading back into the save.
Setup Steps: 1. Subscribe to the mod 2. Add mod to world 3. Load into world once to generate the Config.xml file 4. Exit world 5. Make changes to the Config.xml file at above location 6. Load back into world to see changes
Recon Cameras Config Values
https://steamcommunity.com/workshop/filedetails/discussion/2703188911/3266806084903710074/

Try with "Real Orbits" Mod!
https://steamcommunity.com/workshop/filedetails/?id=2609118808
Other Mods:
https://steamcommunity.com/id/adrsquared/myworkshopfiles/?appid=244850
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Support Future Mods/Updates
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 yr ago.
Recon Cameras on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2023-04-16, released 2023-04-16
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Recon Cameras.
Dependencies
- Required: Text HUD API
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Recon Cameras on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorEchthros, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree


