About Ripptide's CW & EE (Dis)Continued (DX9 Only)
From Steam WorkshopUnfortunately while I was moving abroad my PC was destroyed by the glorious men and women of the APO system - when they see something fragile, they clearly put in very serious effort to try to…
Unfortunately while I was moving abroad my PC was destroyed by the glorious men and women of the APO system - when they see something fragile, they clearly put in very serious effort to try to destroy it. I had more packing materials on that thing than you would when sending dishes to space - Anyway, unfortunately the entire year I was unavailable to spend much time and had no opportunity to acquire a new PC. I lost all original files. I am working to recreate some things, such as the economy suite, given that many servers were relying on this mod for an economic playstyle. I have a lot going on with a new and successful career, but I will do what I can now that I can actually have FREE TIME @_@
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Ripptide's Combo Walls and Extended Engineering Continued.
**This is a mod continuation with Ripptide's permission.**
This reactor was created by Ripptide quite a long while ago before he left. He passed the torch down to me, and as such I wanted to do something creative for Space Engineers.
I've created a new fuel type to add diversity into the SE Universe which will force you to weigh your options between ammunition and fuel. I also want to bring a sense of achievement, progression, and to upset the current economic balance by adding diversity.
Science fact: Magnesium air fuel cells are safe, non-toxic cells in which Magnesium interacts with salt-water. For more information please visit: http://www.magpowersystems.com
Links to original mod author Ripptide: http://www.se-modz.com/viewtopic.php?f=10&t=68 http://www.se-modz.com/viewtopic.php?f=10&t=144
Questions, Comments, Concerns? Please visit: http://forums.keenswh.com/post/ripptides-cw-ee-continued-7029007?&trail=15
I do know that the LOD's are funky at 5+ meters (2 blocks or more away). I'm waiting to update this pack until I have resolved an NVIDIA Tools bug.
To do: Eliminate debug errors. Partially Complete - Make Extended Engineering Survival Ready. (Do require parts, no build states) Partially Complete - Re-Export All Models from Source Files. NVIDIA DDS Plugin Bug feature delayed - Patch LOD images (And hopefully increase LOD range).[/strike] - CW NVIDIA DDS Plugin Bug feature delayed - Patch LOD images (And hopefully increase LOD range). - EE Make Computer Desk into a Proper Seat Initiated - Add walls that are one texture type. Add Glass to Windows. Add Incomplete Models. Add "Hallway" Blocks. General Maintenance.
I have a lot of projects going on simultaneously so as always, thank you for your patience!
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Thank you Ripptide for all your years as a modder and community member! _______________________________________
Highlights
From source dataFootprint
A 21 MB download, rated a light load on a server.
Last update
Its author last shipped an update 12 yr ago.
Ripptide's CW & EE (Dis)Continued (DX9 Only) on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2014-09-25, released 2014-09-25, 21 MB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Ripptide's CW & EE (Dis)Continued (DX9 Only).
Run Ripptide's CW & EE (Dis)Continued (DX9 Only) on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorkshop
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Space Engineers
- File size
- 21 MB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorReign, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
