About [SCAM] Simple Concurrent Adaptive Min3r
From Steam WorkshopThe idea I designed this autominig solution to suit my approach to mining automation in vanilla game. The main goal was to make a system that would allow extremely early mining automation in survival…
The idea
I designed this autominig solution to suit my approach to mining automation in vanilla game. The main goal was to make a system that would allow extremely early mining automation in survival with great scalability later on. At this moment it's tuned to mine spherical/saucer vanilla ore deposits in space and on planets. Check out the sample to see if it's your thing before diving further.
Distinctive features:
- Send to new mining spot with exactly one command (by positioning drone or doing camera raycast)
- Scale number of drones easily with no added set up actions
- All drones mine the single spot (called mining task) together with exclusive blocking shared path segments to avoid collisions (HOPEFULLY), hence the Concurrent word
- Drones are recalled with a single command and dock to moving carrier automatically
- Drones try to ignore stone layer, adjust max mining depth based on ore gain analysis, so it's kinda Adaptive
Current limitations:
- Current mining pattern and concurrency approach requires all acting drones to have the same size
- Drones have to be vertical miners (drills facing down, going downwards)
- Base docking area has to be top open, docking drones descend vertically
- Probably have quite an amount of bugs and hikkups - while I used them A LOT during my survival playthrough, I might've missed lots of test cases because of my playstyle, also recently the code undergone a huge rework
Usage
[olist] [*]Watch the quickstart video guide or read this guide [*]Get the min3r of choice or build your own [*]Copy the code to drones' blueprint, make sure Dispatcher and all Agents run the same version [/olist]
Advanced features
Adaptive mining is a feature that allows dynamic change of mining plan based on ore income. If enabled on agent, it would constantly check what content gets into drills and do several adjustments: - change skip-depth (distance from the mining area surface where drills block incoming ore, to eliminate stone input) - change depth-limit - send direction-banning messages to Dispatcher.
direction-banning would cancel out planned shafts in a small cone (going from the mining plans' center). This represents areas that are considered not worth expanding to.
Adaptive mining should be toggled on Agents (toggle:adaptive-mining in CustomData or run arg). If it is enabled on Dispatcher, it would enforce this setting on all drones in active group during task creation.
It is disabled by default to avoid confusion
Any ore input except Stone is considered valuable.
Tested workhorses
Moved here.
Custom Data boot commands for base and drones
Those commands are executed immediately on start/recompile. During runtime they can be fed to PB via run argument.
Base or Carrier (Dispatcher role)
command:set-role:Dispatcher
command:add-logger:scam-log-panel
command:add-panel:scam-gui-panel
// for GUI mode on the 'scam-gui-panel' tagged screen
command:add-gui-controller:scam-controller
toggle:log-message
command:set-value:max-generations:8
command:set-value:getAbove-altitude:5
command:set-value:skip-depth:0
command:set-value:depth-limit:50
Small drone - all Min3r 69R line (Agent role)
command:set-role:Agent
command:set-value:circular-pattern-shaft-radius:3.6
command:set-value:preferred-container:Large Cargo Container x
command:add-panel:feed-panel
// uncomment below to enable adaptive mode
//toggle:adaptive-mining
Large drone - gravity driven variants (Agent role)
command:set-role:Agent
command:set-value:circular-pattern-shaft-radius:7.9
command:set-value:preferred-container:Large Cargo Container x
command:add-panel:feed-panel
// uncomment below to enable adaptive mode
//toggle:adaptive-mining
Script argument reference
Too big to be included here, see script arguments reference discussion.
Troubleshooting and advice on how to avoid shooting yourself in a leg
- Do not copy-paste drones in creative during their activity. If you have to, use clear-storage-state command and then copy
- The orientation of connectors matters, both on base and on drone. While autopillock should handle any cases, drone pathing currently optimized for stock drones - vertical mining, vertical landing.
- If you add/remove any blocks during operation, you need to recompile everything
- When drone docks, it switches all batteries in recharge mode. After recent update, this might block a drone forever until you switch batteries manually. If you experience this, toggle base connectors' Power Transfer Override ON.
- Use command:clear-storage-state on every PB to reset all internal state, if you see some weird behavior. You can use command:global:command:clear-storage-state on Dispatcher to broadcast it to every linked drone
- Getting exception "Not enough thrust to compensate for gravity" - you drone struggled to overcome gravity. Can happen to weak ion min3r when in G environment and fully loaded.
- If you have issues with drones not docking, make sure nothing is messing up with connector Custom Data. The script uses it to claim connectors for drones.
- In case of deadlocks when drones seem to wait for each other and do nothing, try Purge Locks command as a last resort.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 9 mo ago.
[SCAM] Simple Concurrent Adaptive Min3r on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-02-21, released 2026-02-21
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [SCAM] Simple Concurrent Adaptive Min3r.
Run [SCAM] Simple Concurrent Adaptive Min3r on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogQuality of life & UI
Small conveniences, tweaks and interface improvements players notice straight away.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓Authorcheerkin, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
