About Serpent Arms ( Survival Overhaul Release) ( Discontinued
From Steam WorkshopWeaponCore has made it clear, it is hostile to modders who try to maintain their works. Every month, these Files have been damaged, and no assistance or support given to make the work repairing them…
WeaponCore has made it clear, it is hostile to modders who try to maintain their works. Every month, these Files have been damaged, and no assistance or support given to make the work repairing them was ever given. Entire backend sections changed, and invalidated prior knowledge and Codework, resulting in this mod and every other mod I made needing to be repaired. Constantly with no Warning, causing any Mod to be effectively unstable. I can not spend the time, on over 45 mods to repair them every month.
Serpent Arms
Welcome to Serpent Arms, an Gauss-Technology Themed Set, using WeaponCore. Primary Range is 3km to 7km, with Shield-Puncture ammunitions for the Gauss weaponry', and Grimlock. Their durability is also quite notable, with the HeavyArmor modifier to further improve their damage resistance. Serpent Arms, is part of the Corporate Warfare set of Kreeg Weapon Mods.
Fully Survival Ready, minus build-states which are in development.
Contents
- Grimlock Launcher, with 3 Ammunition Types, 10km
- Reaper, Extended-Range Gauss Turret, 7km
- Kesi, Gauss Anti-Missile-System Turret, 3km
- Ceis, Gauss Anti-Armor Turret, 3km
- Twine, Light Missile Turret, 5km
- Chaff Launcher, 1km
Features
- WeaponCore Systems
- Full Skin-Support
- Animated Recoil, Animated Reloading
- Long Range Focus
- Gauss Flavor
Notables
Serpent Arms, main build release focuses on supplying one of the primary weapon types with kinetic-flavor. The ER Gauss supplies long range shield-piercing power at a cost of raw damage', that can be cycled to replace the shield-pen for increased shorter-range damage.
The Cesis provides basic SP' firepower, that is consistent though not amazing per shot.
The Kesi provides a rapid-fire anti-torpedo solution that while it overheats quickly, each shot can terminate most torpedoes in a single hit.
The Twine provides highly agile swarm missiles in rapid fire barrages, allowing long range engagements against plentiful targets.
The Grimlock provides dangerous firepower in a difficult-to-master frame, with twin-fired high-yield missiles with 3 focused flavors to reward clever use of the ammunitions.
This weapon mod is set to recieve a small-grid launcher, mortar, and other unteased weapon systems. To further expand your options, visit the Expansion packs for this series.
Appreciations & Addressing
As this is a Weapon-Core mod, that means the Core systems are Built by Darkstar, Derekt And CriegWarfare, with Whiplash Help for Targeting. Here is Weapon-Core Directly: https://steamcommunity.com/sharedfiles/filedetails/?id=1918681825
Mexpex has been on the forefront for Weapon-Core Testing & help, so here's his latest WC Mods, you should check out: https://steamcommunity.com/sharedfiles/filedetails/?id=1920388300
Nukeguard, also has been developing for Weapon-Core, and has handled several of the Graphics for the Core, Here's some of his latest: https://steamcommunity.com/sharedfiles/filedetails/?id=1919124745
Pilft, is another WeaponCore Modder, and has an Excellent selection with his new Railguns, check it out here: https://steamcommunity.com/sharedfiles/filedetails/?id=2016817336
Wortho, also has WeaponCore Dakka: https://steamcommunity.com/sharedfiles/filedetails/?id=2022951500
AutoMC is also working with the core, and handles directly the Discord housing the great project, Check out his workshop here: https://steamcommunity.com/sharedfiles/filedetails/?id=1841717947
Disclaimer:
All Rights to the content within, as per Steam statements & legal code, declare the original Author, IE Kreeg, owns their own model assets, code work, and all files of their own design & creation. These ownership rights & controlling rights do not extend to Keen, nor any 3rd party, nor are invalided by any external force. Your "usage" rights, are limited, and do not grant nor extended nor imply any rights to control, ownership or similar. All code sections are owned by their respective parties: An example being scripter CS code, belongs to the scripters whom made it, and are referenced. Keen has no rights nor ownership to any content or assets created by me or others involved this project. Steam & Keen guidelines state this legal fact.
Anyone who fails to understand this, or attempts to illegally clone, acclaim ownership, illegally take control or similar to the mentioned assets in any manner, Can, be DCMA'ed by Me, to legally take all such attempts down with legal force. If you have a problem with this; You can go read Steam's exacting legal documents on the matter. I am nicer than most, do not make me waste my time Going after theives.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 5 yr ago.
Serpent Arms ( Survival Overhaul Release) ( Discontinued on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2022-04-30, released 2022-04-30
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Serpent Arms ( Survival Overhaul Release) ( Discontinued.
Run Serpent Arms ( Survival Overhaul Release) ( Discontinued on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorKreeg, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
