Source-checkedVehicles & ships

STAR WARS AT-ST (No Mods)

by Vollstrecker · for Space Engineers

- READ CONTROLS BELOW - The All Terrain Scout Transport (or AT-ST for short) was an Imperial light reconnaissance and anti-infantry vehicle most often deployed along side the heavier but slower…

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4 yr agoLast updated
Steam WorkshopSource

About STAR WARS AT-ST (No Mods)

From Steam Workshop

- READ CONTROLS BELOW - The All Terrain Scout Transport (or AT-ST for short) was an Imperial light reconnaissance and anti-infantry vehicle most often deployed along side the heavier but slower…

- READ CONTROLS BELOW -

The All Terrain Scout Transport (or AT-ST for short) was an Imperial light reconnaissance and anti-infantry vehicle most often deployed along side the heavier but slower AT-AT. It's nimble speed and agility helped it to cover the flanks of the larger walker and also made it more maneuverable and capable of navigating thicker forests and jungles, hence it's heavy use in the battle of Endor.

It sported twin blaster cannons from the "chin" and was equipped with a light blaster and concussion grenade launcher on either "cheek", though it could also be mounted with a mortar launcher when and if the mission called for it. _______________________________________________________________

IMPORTANT NOTE: Be sure to exit "Stand" mode before engaging the walk cycle and end the walk cycle before activating stand mode or it will throw off the timers and fall over. If this happens, re-paste it from the blueprint. Also becomes an unfortunate victim of block damage as well. Sorry guys, I can't fix that, SE was not designed with walkers in mind.

CONTROLS:

1 - Fire main guns 2 - Rotate main guns 3 - Fire rockets 4 - Open/Close top hatch 5 - Enter/Exit stand mode 6 - Start walk cycle (Press ONLY once) 7 - End walk cycle (May have to press more than once) 8 - Turn Left (Toggle) 9 - Turn Right (Toggle)

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Personal Notes:

I've been meaning to tackle one of these since my early days in SE but was terrified of attempting a legitimate walker with Clang stalking about and all the constant changes Keen likes to make so I held off, but with the recent collision update I thought I'd give it a go. A bit mis-proportioned in many respects but necessary to achieve those clean lines I love so much and overall accurate look I like to achieve. Not the most graceful of walker's either but it does stay upright and I really like how it turned out.

Comments and ratings are always appreciated.

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 4 yr ago.

STAR WARS AT-ST (No Mods) on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2022-06-18, released 2022-06-18

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of STAR WARS AT-ST (No Mods).

Run STAR WARS AT-ST (No Mods) on a Space Engineers server

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What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Vehicles & ships

Cars, boats, aircraft, ships and other things to drive or fly.

Compatibility

Game
Space Engineers

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorVollstrecker, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

STAR WARS AT-ST (No Mods), answered

Generated from the mod’s own source data.

Is it free?

Yes. STAR WARS AT-ST (No Mods) is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download STAR WARS AT-ST (No Mods) from Steam Workshop and upload it to your Nxeon Space Engineers server in Files.

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Run STAR WARS AT-ST (No Mods) on a Space Engineers server.

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