About Star Wars Weapons + Energy Shields, vanilla components, rebalanced
From Steam Workshop***Unfortunately I no longer have time to tweak or update any of my SE mods; in fact I'm on a complete SE break. As always, 100% of my work is totally free to share/change/republish, any other author…
***Unfortunately I no longer have time to tweak or update any of my SE mods; in fact I'm on a complete SE break. As always, 100% of my work is totally free to share/change/republish, any other author whose content is inside my mods should be consulted separately. Hope the community is still enjoying the game and modders can benefit from my dodgy work!***
This is a combination and tweak of two other mods:Razortron's ridiculously good Star Wars Weapons mod, and Cython's equally amazing Energy Shields mod; Links to the originals are as follows:
http://steamcommunity.com/sharedfiles/filedetails/?id=598138548 http://steamcommunity.com/sharedfiles/filedetails/?id=484504816
This mod contains a heavily cut-down number of Razortron's weapons, with rebalanced (nerfed) effectiveness values (e.g. damage, fire rate, range) based on a sketchy formula which makes them feel (to me) more like they look in the movies. Their build and ammo costs are also set according to a formula, so the damage output per second is normalised against the materials required. This version uses entirely vanilla materials.
There are also a few custom "vanilla" weapons: the small ship turrets can be mounted on large grids (1x1x1 block, slower fire rate vs the normal large block 3x3x3 ones,) the interior turret can be mounted on small grids (same as large block version otherwise,) and there's a large ship gatling (5x dmg and cost of the standard gatling, custom ammo.)
Similarly Cython's energy shields have also had their components costs adjusted. IMO they balance the lasers well when configured as listed below. Also I tweaked the HUD display commands: "/shields on" will display the shield strength from a control seat, "/shields off" will remove the display.
Energy Shields configuration: Grid Shield Max HP Recharge Power Large Large 400k 20 10 Large Small 50k 20 20 Small Large 10k 4 2 Small Small 1250 4 4 Point & Rechard Multipliers: 0.125, Power Multiplier 0.0675 Deformation 0.5x, Bullet 1.5x, Explosion 0.75x
Weapons list w/ grid size compatibility: Gatling gun (large & small) Rocket launcher (large & small) Reloadable rocket launcher (small) Interior turret (large & small) Gatling turret small (large & small) Missile turret small (large & small) Gatling turret large (large) Missile turret large (large) Starship laser cannon (large & small) XWing laser cannon (small) TIE laser cannon (small) Turbolaser (small) Millennium Falcon cannon (large & small) Heavy turbolaser (large) Concussion missile launcher (large & small) Heavy concussion missile launcher (large) Proton torpedo launcher (large & small) Heavy proton torpedo launcher (large) Starship laser turret (large & small) XWing laser turret (small) TIE laser turret (small) Millennium Falcon turret (large & small) Large turbolaser turret (large) Heavy turbolaser turret (large) Concussion missile turret (large & small) Heavy concussion missile launcher (large)
I must stress all the beam weapons are the work of Razortron - getting all the sounds must have been a mountain of work so massive thanks again. I mainly tweaked component requirements and ammo costs, balanced damage output/fire rate/turret rotation speed etc, and redid the icons vanilla-style.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 8 yr ago.
Star Wars Weapons + Energy Shields, vanilla components, rebalanced on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2019-03-24, released 2019-03-24
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Star Wars Weapons + Energy Shields, vanilla components, rebalanced.
Run Star Wars Weapons + Energy Shields, vanilla components, rebalanced on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorSneaky_Weasel, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
