About Stop Rotor on High Solar Power Output
From Steam WorkshopAuto Optimize Solar Panels / Oxygen farm - Update 1.11 The first and original script which will stop one or more rotors in one or two axis when your solar panel or oxygen farm has reached a minimum…
Auto Optimize Solar Panels / Oxygen farm - Update 1.11 The first and original script which will stop one or more rotors in one or two axis when your solar panel or oxygen farm has reached a minimum defined output.
The program autostarts at compile, but may be manually overridden by argument "stop" and "start"
------------------- INGAME BUG Might not work on dedicated servers. Try your setup on a non-DS game before reporting bugs. ------------------- Features: Rotating sun - Support for rotating sun. Oxygen farm - Support for Oxygen Farm No timer block dependency - No need any more for the timer block. Just use argument "start" or "stop" Mod support - Support for solar panel mods Duplication - Duplicate rotor values to other rotors as well
Your opinions, comments and rating would be greatly appreciated. Also, I would love to see your solar arrays as well. Post images in the comment section if you like.
Youtube instructions here - Ignore timer setup, as this is no longer needed. 3rd party German tutorial here. New Blueprint here Old Blueprint here (One Axis, older software) 3rd party world/blueprint with duplication function here 3rd party guide for stabilizing large arrays here Look at the code here (1.10b)
Troubleshooting Check ownership. Recompile program if ownership has been changed. Does the timer start the programming block? Try to start the programming block manually a couple of times. Does the programming block throw an error message? Check naming in script vs real names. Does the name search return more results than it should? Check the current output from the solar panels while rotor is on. Look for the highest value, and change the variable in the program. Search result order is important. If a rotor name ends in 3, the attached rotor must end in 3.
When reporting bugs, please comment with minimum this info: Dedicated server or not Dual or Single Axis Solar panel or oxygen farm Paste the output from the first run in the programming block
Update 1.11 Minor cleanups & optimizations Began implementing persistent data Update 1.10b Added autostart Update 1.10 LCD-support Cleanups Update 1.09 Did a hotfix break something again? Slowed down rotors and cleanup. Update 1.08 Removed dependency on timer block
Sigurd Hansen Donation
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 7 yr ago.
Stop Rotor on High Solar Power Output on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2019-09-13, released 2019-09-13
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Stop Rotor on High Solar Power Output.
Run Stop Rotor on High Solar Power Output on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorSigurd Hansen, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
