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NxLabs / Space Engineers

Star Wars: Legacy Story [ModPack]

By Maddious

Star Wars: Legacy Story [Server ModPack] for Season 1 [No-3thParty]

Star Wars: Legacy Story [ModPack]

Description

STAR WARS: LEGACY STORY [SERVER MODPACK]

> THIS MOD DOESN'T CONTAIN ANY ASSETS OR CODE FROM 3TH-PARTY MODS WITHOUT PERMISSION!! >  > INHOUSEMODS INCLUDED: "In collaboration with FlareEK, Themonsterisme, and Me" > - Flare's Gemon Ion Drives* >  > *this standalone mod for Gemon Drives, may not be updated or have a 1:1 flame effects as included with this ModPack!

The upgrade to the default blocks that are included:

+ Added gyro's default overrides for extra 500% on LargeGrids & SmallGrids! + Added armor default overrides to 1pcu without block edges + Added speed boost overrides for 200 & 210 SmallGridShips&Characters! + Added broadcasted antenna's overrides for a max of 250km with AntennaDish. + Added beacon overrides for a max of 500km! + Added laser antenna overrides to lowered the power use to 1/5 from normal. + Added camera overrides to remove texture overlay add small zoom of 0.05, and disabled raycast! + Added OreDetectors overrides for a boost of 600m on LargeGrids and 150m for SmallGrids! + Added a default override for the WindTurbine from MaxOutput of 400Kw to 1.2Mw (x3)

CHANGED MASS & MAXINTEGRITY/HEALTH FOR:

> STEEL PLATES > Mass from 20 to 15, MaxIntegrity from 100 to 220, ItemHealth from 53 to 265 >  > METAL GRIDS > Mass from 6 to 5, MaxIntegrity from 30 to 840, ItemHealth from 69 to 345 >  > THRUSTCOMPONENTS > Mass from 40 to 4, MaxIntegrity from 30 to 50, ItemHealth from 12 to 120 >  > SUPERCONDUCTOR > Mass from 15 to 10, MaxIntegrity 5 unchanged, ItemHealth from 14 to 140 >  > LARGESTEELTUBE > Mass from 25 to 5, MaxIntegrity 60 unchanged, ItemHealth from 22 to 220 >  > GRAVITYGENERATORCOMPONENTS > Mass from 800 to 255, MaxIntegrity 500 unchanged, ItemHealth from 12 to 120 >  > INTERIORPLATE > Mass from 3 to 2, MaxIntegrity from 15 to 45, ItemHealth from 36 to 180

The primary purpose for this modpack is efficiency & minimized with some re-balancing for "Star Wars a Legacy Story Servers" We extensively tested these setting with other mods like weapon packs & thrusters like the Gemon Stardrives on our server for balancing purposes.


GENERAL COPYRIGHT INFO!*

I believe that mods should enhance the gaming experience and interest in good mod making and not inflate a modders ego, thinking that even the tiniest xml code change is something to be claimed as a form of property. What is just ridiculous to me, as all the things you need is to take a good look at content/data directory on pc version to learn by example.

IN THAT SPIRIT I'LL ALLOW THE FOLLOWING: (WITH DEFAULT ASSETS)

YOU ARE ALLOWED: without any formal permission to data mine my mods for educational purposes “only” as learning from other modders is partially how I learn, so it would be hypocritical to deny others to do so.

YOU ARE ALLOWED: to use “pieces” of code I wrote in-case “only” default assets for space engineers (models, textures, so on) made and provided by “Keen Software House" are used. As example default block overrides I classify as something that I cannot own nor control as this is officially copyrighted by Keen. They allow us to make mods using included game content, and so will I with the exception of titles/name copying!! That said, mention my name and/or those I collaborate with in your description if you reuse large parts of the xml code base from this mod!!

FOR THE FOLLOWING YOU NEED TO ASK FOR PERMISSION:

In the case of custom models & sky-box textures and or scripts you always need to ask for permission to use them in your mods, depending on the circumstances you might get permission from me or those that I collaborate with! Conditions for permission to use custom models are case dependent on the situation and creators involved!

If you want to make a mod-pack for your server/community, with one of my mod with custom models/scripts and for those mods I collaborated with(more than only my name on it), always ask for permission!! I'm personally open to it, under certain quality control conditions. But in the case of mod collaboration it depends on those that I collaborated with!

You'll to always have to ask permission to publish any of the mods I create or/and those mods that I collaborate with to the steam workshop. I see the steam workshop as an inferior platform because it is limited to one platform/player base. (Linking Guide)

*this footer section on copyright will be different depending on the mod and what assets are used & with or without collaboration involved!! If you are in doubt about what you can or cannot use you can always ask me on discord @Maddious#7882

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