About Re-Re-Balanced Star Wars Weapons Patched by -KING-
From mod.io(WIP) Re-Re-Balanced Star Wars Weapons - Patched by -KING- all assets owned by Razortron
(WIP) Re-Re-Balanced Star Wars Weapons - Patched by -KING- all assets owned by Razortron
Reordered menu items that were out of place
Resized ammo magazines to fit within the small grid conveyors limit: 1.5m
Removed server errors that were showing due to missing turret_overlay.dds
Removing duplicates (WIP) and adding back missing guns (Later)
-UPDATE 10/9/22-
Corrected ranges and speed on vanilla ammo
-UPDATE 7/13/22-
Buffed and balanced turbolasers
-UPDATE 5/14/22-
Nerfed area of effect on all these missiles to match closer to vanilla
Reduced PCU of all vanilla weapons to 1 to match these weapons
-UPDATE 5/11/22-
Added Warfare2 targeting mechanics
Increased ammo speeds to help with targeting
Fixed functional/hack line to allow more life in the weapons before they pop
Also increased ranges of vanilla to match these weapons (WIP)
Original Mod that I patched
Original Mod that FlareEK Re-Balanced
This is a temporary placeholder for the future port of the original post by Razortron, he granted direct permission via chat to tweak his mods so I started here first and I will work my way back to the original... SEModder4 also granted permission to get this mod in particular fixed as it is a re-balance of his port from steam... as long as we give him and Razor credit, here it is! Thanks to both of you for paving the way with all the hard work you do and inspiring so many other modders to follow your footsteps!
As this is only a patch I will be ignoring any and all requests to add new guns or **** that never existed in the original or move things to another modpack as these assets belong to another developer. I cannot make changes to models either as I do not have the blend files. My job here is to only make what is here work a little bit better. Thanks for your understanding.
The Monster-King team (Featuring NiteOwl, aka MTGraves) will be working together in the near future to put back in the missing guns from the original mod as well, part of the condition as requested by SEModder4 :)
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 4 yr ago.
Re-Re-Balanced Star Wars Weapons Patched by -KING- on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 14044-swupdatepatched.zip, released 2022-10-10
Run Re-Re-Balanced Star Wars Weapons Patched by -KING- on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓mod.ioOfficial listing, checked 2026-10-30Open ↗
- ✓Authorskingnet, as published on mod.io
- ✓LicenseNot published by the sourceFree
