About T.N.F. Light Assault Fighter 'Broadwing' Mk.III
From Steam Workshop”Streaks of orange tracers shot past the cockpit windows. Warning shots. He had tried to outmaneuver pilots whose job it was to outmaneuver others, in fighters designed to give them every advantage.…
”Streaks of orange tracers shot past the cockpit windows. Warning shots. He had tried to outmaneuver pilots whose job it was to outmaneuver others, in fighters designed to give them every advantage. Now they were telling him to surrender or be shot out of the sky.” -From The Fleet Beyond Neptune
With the recent Fleet efforts to construct an interplanetary carrier platform for its dropships, the need for a hybrid fighter escort became apparent. The Broadwing is an atmospheric/vacuum hybrid light fighter primarily designed for atmospheric air-to-air combat. Although it is equipped with ion thrusters and can operate in space, it will suffer from severely reduced agility due to a weak thrust-to-mass ratio.
One of the Broadwing's main strengths is its automated targeting turret, which increases the pilot’s precision of fire during combat maneuvers. Its ammunition feeder tube allows it to be replaced with a missile turret. The Broadwing's robust power system allows it to avoid being overloaded even when several of the reactors are damaged.

General characteristics: ● Crew: 1x Pilot ● Length: 10 m ● Width: 8,5 m ● Height: 5 m
Armaments: ● 6x Gatling guns ● 2x Reloadable Rocket Launchers ● 1x Gatling Turret
Features: ● Cockpit displays showing the ship’s status. ● Projected aiming reticle for when crosshairs are turned off. ● Cockpit pressurized by oxygen bottles and external air vent. ● An internal projector to aid in repairing the ship. ● Survival ready!
Known issues: ● None at the moment.
Acknowledgements: ● The radar panel uses Whip’s Turret Based Radar script by Whiplash141. ● The information screens use MMaster's LCD 2 script. ● The screen showing the planet's horizon and the ship's heading is using Whip's Artificial Horizon Redux script by Whiplash141. ● Diagnostics screen is using the Manual Refresh Floor Plan Script Mk1 by Alysius. ● The rocket launchers fire single rockets only thanks to the Whip's Weapon Salvo Code, made by Whiplash141.
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 6 yr ago.
T.N.F. Light Assault Fighter 'Broadwing' Mk.III on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2021-01-02, released 2021-01-02
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of T.N.F. Light Assault Fighter 'Broadwing' Mk.III.
Run T.N.F. Light Assault Fighter 'Broadwing' Mk.III on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogVehicles & ships
Cars, boats, aircraft, ships and other things to drive or fly.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorMalmhrid, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
