About Takama
From mod.ioA world shattered not too long ago. Chasms several kilometers deep surround the ****** crater. Ores have been brought to the surface. Life is scarce but still present. Danger level: High. Anomaly detected.
Planet:
A world shattered not too long ago by an unknown force. Chasms several kilometers deep surround an immense impact crater, leaving iron-rich magma to consume a portion of the surface. The impact melted the entire planet, leaving behind a marbled surface material that replaces the rich soil present before. Uneven heating has caused some areas of the planet to become entirely glassed. Spikes form in these regions due to rapid material expansion. Other extreme features include volcanoes and surface level ores. An anomalous material seems to take up a majority of Takama's subsurface, growing outward in certain regions of the planet. The origin or nature of these materials is unknown, though they are cold to the touch. While most life has been eradicated, some remains- either scorched from the burning atmosphere or infected by the anomaly. Weather patterns are extremely harsh, apart from an occasional green mist which appears to originate from frozen glowing crystals found throughout the planet.
Based on the Salos mod: <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2861911175&searchtext=">Steam Workshop::[Shattered] Planet Salos (Earth) (steamcommunity.com)
The planet was designed for a PvP server, which means it's optimized for quick resource gathering. All ores (including uranium, platinum), generate on the surface. Magma can be harvested for iron, as can most other ground voxels (with the amount of magma in the material corresponding to iron yield). The only thing that's hard to find is ice, obviously, but it can still be found in some areas of the planet, such as in the central crystals of 'Infected' biomes. If you're comfortable, feel free to tweak the mod files in order to generate ores the way you prefer.
Basic Info:
- Gravity: 0.5g
- Recommended size: Maximum
- Oxygen: Low
- Temperature: Hot
- Overall Danger: High
- Spider Spawn Patterns: Infrequent waves
- Terrain: Unpredictable and extreme
Note: Voxel and Shader quality need to be set to high (minimum) in order to see the emissive textures. (Super very 100% recommended, even if you have to turn other settings down as a result)
Other Information:
Steam Port: https://steamcommunity.com/sharedfiles/filedetails/?id=3265497551
4.0 Update Problems
4.0 is a massive update which adds new biomes, changes textures, adds spider spawns, and, importantly, changes terrain generation in many areas of the planet. If you do not like these changes, I have uploaded an archive for you to use instead of this new version (note that you cannot use both the archive and updated version together): https://mod.io/g/spaceengineers/m/archive-takama-3x
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 2 yr ago.
Takama on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 4.0, released 2023-12-11
Run Takama on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorld generation
Changes or adds to how new terrain, biomes and structures are created.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓mod.ioOfficial listing, checked 2026-11-06Open ↗
- ✓AuthorChiliCreeper, as published on mod.io
- ✓LicenseNot published by the sourceFree
