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NxLabs / Space Engineers

Tiered Production

By lAimBotl

Tiered Production

Description

Adds 4 new Refineries,Assemblers, and 2 small and 2 Large o2 generators.

Using SE's lag reduction things in the .sbc to attempt to reduce lag caused by higher tiers in this mod.

(<TieredUpdateTimes> if you want to know the tag, it helps a lot with performance and reducing frequent lag spikes in inventories.)

(All use vanilla models and textures)

Does not add any new components.

Cost/Speed/PowerReq/Storage X comparable to vanilla for all:

Tier 2: X4 Tier 3: X12 Tier 4: X32 Tier 5: X64

Tier 6 (was lazy and just set the number high but it is more than 2x the x64)

(Note: build time and weight are also multiplied, and some later tiers require platinum to make)

Only one that isn't "perfectly" multiplied in resource cost was the refinery, due to a max limit on components, so I added more super conductors to try and fix it)

O2 currently has nothing above T3. (I "broke" my wrists/hands so I had to stop at t3 for o2, I will make later tiers, eventually . . .)

has it's own tab called "Tiered Production" in the G menu, and they show up in assemblers.

Added a Bulk Crafting tab to the Assemblers, reduces lag even more, since now 1000 components will only count as 1 calculation compared to the vanilla way.

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